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[GLCORE][GLLEGACY] Game view doesn't update anti aliasing when its chang...
Project Steps: 1. Open scene "MSAA". 2. Quality settings->Anti Aliasing change to Disabled. 3. Quality settings->Anti Aliasing chan... Read more
[UnityEvent] PropertyField() doesn't display the correct type when using...
How to reproduce: 1. Open the attached "" project 2. Open the "SampleScene" Scene from the Assets > Scenes folder 3. Select the "Scr... Read more
PlayerSettings.SetScriptingDefineSymbolsForGroup behaves differently whe...
How to reproduce: Editor: 1. Open the user's attached project 2. In the menu bar go to Build and select Build Player Batch Mode: 1.... Read more
Resetting camera component to defaults does not reset the Camera FOV Axi...
Steps to reproduce: 1. Open new project 2. Check the Camera component field "FOV Axis" (Should be Vertical) 3. Set it to Horizontal ... Read more
Localized Asset Reference is missing in the Localize Texture component i...
How to reproduce: 1. Open the project "Localization_2019.3.1f1" 2. Open the scene "SampleScene" 3. Select the GameObject "RawImage" ... Read more
Animation window is really slow and lagging when using a lot of keyframe...
To reproduce: 1. Open users attached project "Unity Animation window lag.zip" 2. Open Animation window 3. Expand "Crow.fbx" asset fr... Read more
NullReferenceException after importing UnityVS package
To reproduce: 1. Import Visual Studio 2015 Tools for Unity ( https://visualstudiogallery.msdn.microsoft.com/8d26236e-4a64-4d64-848... Read more
TimelineClip Curve is not displayed properly after resetting TimelineClip
Reproduction steps: 1. Open the user's attached project and Scenes/SampleScene scene 2. Open Timeline window by selecting Window/Seq... Read more
Prefabs with ‘Canvas’ Component in one of their children do not have a ‘...
How to reproduce: 1. Open user-submitted project (OpenPrefab_UI_Unparent_To_CanvasFakeObject) 2. Open the 'ObjectWithNoCanvas' prefa... Read more
Multi - editing a property changes it only for one object if objects hav...
To reproduce: 1. Open the project, attached by tester (multipleObjectsEdit.zip) 2. Open "test" scene 3. Select a, b and c game obje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Highlighter.Highlight does not find window when using class name as window title
- Highlighter.Highlight highlights a different component when multiple components have the same property path
- Highlighter.Highlight does not find elements in an array or list when the array or list is collapsed
- [URP][NRP] RenderPass, BeginSubPass, and EndRenderPass errors are thrown when Native RenderPass is enabled
- D3D11 swapchain error pop-up appears and the Editor shuts down when Generating Lighting with Probe Volumes present