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0
votes
Won't Fix

[Android] Input.touchCount returns 2 or less when more than 3 fingers t...

Mobile

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Dec 08, 2016

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Version/s: 5.4.0f3

How to reproduce: 1. Create a new project and import the attached package to it 2. Build the project on Android 3. Put three fingers... Read more

1
votes
Fixed
1
votes
Active

"Import Error Code: (4)" warnings are infinitely thrown when selecting l...

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Jun 23, 2023

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Version/s: 2022.3.3f1, 2023.1.2f1, 2023.2.0a21, 2023.3.0a3, 6000.0.0b11

Reproduction steps: 1. Open the attached “ASDQWE” project 2. In the Project Window, select “Packages/TestPackage/package.json” ass... Read more

0
votes
Fixed

[Improved prefabs] Build process fails to remove child game object with ...

Scene Management

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Oct 03, 2018

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Version/s: 2018.3.0b3

Steps to reproduce: 1. Download 1087228_repro.zip 2. Build "SampleScene" Expected results: Game object with tag EditorOnly are rem... Read more

0
votes
Fixed

[UWP] XAML build shifts from App to a slate when TouchScreenKeyboard is ...

Universal Windows Platform

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Jun 16, 2020

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Version/s: 2019.4, 2019.4.0f1, 2021.1

How to reproduce: 1. Open the attached "TestKeyboard.zip" project 2. Build to UWP with XAML Build Type 3. Open Visual Studio solutio... Read more

0
votes
Won't Fix

[Alembic Exporter] The resulting animation after export is 1 frame off c...

Package: Alembic

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Mar 22, 2019

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Version/s: 2.2.0

Given the attached file (backflip.abc) Setup the scene so a recording of the attached file will trigger when pressing play. Recordi... Read more

0
votes
Won't Fix

Changes in the Services tab are not saved in UnityConnectSettings file u...

Ads

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Jul 24, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2019.1.0a1, 2019.1.9f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Create a new project or open any existing one 2. Open Services tab 3. Turn Ads on 4. Navigate to the project di... Read more

0
votes
Fixed

[Animation Import] Character Models with Animation Imported from Motion ...

Asset Import

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Jul 16, 2015

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Version/s: 5.2.0b3

Reproduction steps: 1. Open attached project 2. Go to Assets -> BBallPlayer and select BBallPlayer_MB_stretch.fbx 3. In the Inspect... Read more

0
votes
Third Party Issue

The Build is stuck at "Packaging assets" when building the Player

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Mar 24, 2023

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Version/s: 2022.2.12f1, 2023.1.0b9, 2023.2.0a8

How to reproduce: # Open the attached project "Spanish Tarot.zip" # Build the project Expected results: The Build is successf... Read more

0
votes
By Design

Alpha channel is corrupted when using RenderTexture on Metal and OpenGL

Graphics - General

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Sep 17, 2018

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Version/s: 2018.2.7f1

Steps: 1. Open user's attached project ("Render Texture Test Project.zip") 2. Change Graphics API to Metal or OpenGL 3. Build and Ru... Read more

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