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0
votes
Won't Fix

Differences between Memory Usage Shown in Profiler and in Windows Task M...

Profiling

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May 06, 2015

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Version/s: 5.1.0b5

Reproduction steps: 1. Open attached project "GetPixelsLargeTex" 2. Open scene "ImportBigFile" 3. Hit play, let the scene run in the... Read more

1
votes
Active

Shader Graph Editor Throws Exception When Deleting Custom Function Node

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Mar 27, 2023

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Version/s: 2020.3.46f1

How to reproduce: 1. Download the attached project 2. Open the "New Shader Graph" in the Shader Editor 3. Add a "Custom function"... Read more

0
votes
Fixed

Physics.ComputePenetration not working as expected when used with a caps...

Physics

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Jun 15, 2018

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Version/s: 2018.1.0a6, 2018.1.4f1

How to reproduce: 1. Open attached project "ComputePenetration Bug.zip" and scene "scene" 2. Enter Play mode 3. With WASD keys move... Read more

0
votes
Won't Fix

ListView displays "List is empty" when the List is empty

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Sep 20, 2023

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Version/s: 2021.3.30f1, 2022.3.10f1, 2023.1.14f1, 2023.2.0b11, 2023.3.0a6, 2023.3.0a7

How to reproduce: 1. Open the attached project "IN-53949.zip" 2. Open Window>ListViewExampleWindow Expected results: The window... Read more

0
votes
Not Reproducible

Custom mesh made w/ script w/ big vertice coordinates on one axis, shows...

Graphics - General

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Nov 16, 2016

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Version/s: 5.4.1p4

Steps to reproduce: 1. Download an open attached project "DTM.zip" 2. Open scene DTM and play it 3. Move scene view around Actual r... Read more

0
votes
Not Reproducible

[API] Crash in Material.SetTexture with a null argument

Graphics - General

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Feb 15, 2016

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Version/s: 5.4.0b6

Add the following code to the Start method of any script attached to a gameobject in your current active scene and press Play. Unity... Read more

0
votes
Fixed

Audio/TextureImporter mixed platform strings

Asset - Importers

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Mar 08, 2015

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Version/s: 5.0.0f4

Reproducible on 5.0 and 5.1 versions; Issues: Methods in AudioImporter and TextureImporter that require a platform string argument,... Read more

0
votes
Fixed

Screen.safeArea values retrieved in XRLoader.Initialize may differ from ...

Metal

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Oct 28, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the attached 'ReproProject.zip' project 2. Switch Platform to iOS in Build Settings 3. Build for iOS and o... Read more

0
votes
Duplicate

In Profiler, most of the "CPU Usage" details are missing when the saved ...

Profiling

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Jun 15, 2018

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Version/s: 2018.1.0b12, 2018.1.4f1, 2018.2.0a4

How to reproduce: 1. Open attached project "NavMeshTest.zip" and scene "NavMeshTest" 2. Open Profiler window and enable "Record" 3.... Read more

0
votes
Feature Request

[HDRP] Pathtracers doesn't accumulate in play mode when the editor is ou...

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May 23, 2023

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Version/s: 2023.2.0a15

It may be expected that the pathtracer pauses the accumulation process when the editor looses focus, even in play mode. But when en... Read more

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