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0
votes
Won't Fix

float4 component access via index operator [] is 10x slower than accessi...

Scripting

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May 23, 2018

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Version/s: 2018.2.0b4

Steps to reproduce: 1) Open the attached project. 2) Run the test scene. In the console, messages, indicating access times of float... Read more

2
votes
Won't Fix

Crash on POParser::NextEntry when importing a .po file with a syntax error

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Dec 21, 2023

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Version/s: 2021.3.33f1, 2022.3.16f1

Reproduction steps: 1. Open the attached project “CrashRepro” Expected result: A warning is thrown “Importer(LocalizationImporte... Read more

1
votes
Fixed

[GPUPLM] Gameobject's unlit side has a hard shadow split when Progressiv...

Progressive Lightmapper

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Jan 30, 2021

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Version/s: 2020.1.0a12, 2020.2, 2021.1, 2021.1.0b4, 2021.2

Jira: https://jira.unity3d.com/browse/GFXGI-479 How to reproduce: 1. Open the user's attached "Area_Light_Bug_GPUPLM" project 2. Op... Read more

0
votes
Fixed

"FormatException" error is thrown when creating a UI Document and using ...

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Nov 10, 2023

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Version/s: 2023.2.0f1, 2023.3.0a14

How to reproduce: 1. Make sure to set the system region to one that uses ',' as a decimal point 2. Create a new project with any t... Read more

0
votes
Fixed

Static constructor doesn't work with IL2CPP

IL2CPP

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Apr 29, 2015

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Version/s: 5.1.0b4

How to reproduce: 1. Open attached project 2. Open scene scene.unity - Scene contains nothing but a gameobject with a script attac... Read more

0
votes
Fixed

Crash when Exiting Play mode with Multiple scenes loaded

Scene Management

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Dec 08, 2020

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Version/s: 2020.2.1f1, 2021.1.0a6, 2021.1.0a9

Reproduction steps: 1. Open user attached Project 2. Open "Assets/Main" scene 3. Add AurimasUIScene and BaseWithPlayerController int... Read more

0
votes
By Design

Objects in scene are not batched together even if they are set to Static...

Graphics - General

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Jun 08, 2018

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Version/s: 2017.4.1f1

Reproduction steps: 1. Open the attached project "sorting.zip"; 2. Open the Test scene; 3. Open the Frame debugger and run it on thi... Read more

0
votes
Fixed

[5.6] Light color alpha does not pass into the shaders

Graphics - General

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Mar 15, 2017

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Version/s: 5.6.0f1

The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more

0
votes
Fixed

Unity fails to import data when Asset Serialization Mode set to Force Bi...

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Jun 23, 2016

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Version/s: 5.3.5f1

Steps to reproduce : 1) Download attached project " 123213213.zip" and open in Unity. 2) In Project tab, click on "Rewired1.0.0.89.... Read more

0
votes
By Design

[Outline/Shadow] Outline and shadow change color based on sprite's color.

UI

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Feb 12, 2016

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Version/s: 5.4.0b6

Outlines and shadows changes color based on the color of their image sprite. Repro steps: 1. Open UI scene from attached project 2.... Read more

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