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0
votes
Fixed

Crash on IcdPresentBuffers when entering the Play Mode and Vulkan graphi...

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Jul 11, 2023

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Version/s: 2022.3.5f1, 2023.1.4f1, 2023.2.0a22

1. Open the attached project “Vulkan Crash” 2. Open Scene “Assets/Scenes/SampleScene.unity” 3. Enter the Play Mode Expected result:... Read more

0
votes
Fixed

Bar diagrams are not displayed when using Memory Profiler Module in Prof...

Package: Memory Profiler

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Jul 07, 2023

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Version/s: 1.1.0-pre.1

Reproduction steps: 1. Open the attached project “MemoryProfilerBug“ 2. Open the Scene “Assets/Scenes/SampleScene” 3. Enter the P... Read more

0
votes
Fixed

[Stacks][HDRP] Transmission and Energy Conserving Specular Color should ...

Package: Shader Graph

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Jun 18, 2020

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Version/s: Master (2d24394584)

Also needs to be fixed in 9.x.x Repro steps: 1. Create a new HDRP Lit shadergraph 2. Go to the graph inspector under Surface Option ... Read more

0
votes
Active

Warning is shown when changing the "Blur Direction" slider value of the ...

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Apr 03, 2024

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Version/s: 2022.3.22f1

Reproduction steps: 1. Open the attached “TerrainIssue.zip” project 2. Open the “SampleScene” 3. Select the “Terrain” GameObject ... Read more

0
votes
Fixed

EventType.MouseDrag is triggered when cancelling a Context Menu by Right...

IMGUI

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Jan 08, 2020

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Version/s: 2018.3.0a9, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG) 3. Right-Click anywhere in... Read more

1
votes
Fixed

[PackageManager] OverflowException occurs when package manager is docked...

Packman

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Aug 23, 2019

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Version/s: 2019.3.0a12

OverflowException occurs when package manager is docked in the editor and you start the project. You can press clear and the message... Read more

0
votes
Active

HLSLcc fails to accurately write to out value when writing multiple time...

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Jul 05, 2023

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Version/s: 2021.3.28f1, 2022.3.4f1, 2023.2.0a22, 2023.3.0a3, 6000.0.0b11

How to reproduce: 1. Open the “WebGL_Shader_Bug“ project 2. Open the “SampleScene” 3. Enter Play Mode and observe the Game view ... Read more

0
votes
Duplicate

[Android][GLES2][URP] Pragma exclude_renderers in single URP/Particles/L...

Package: Scriptable Render Pipeline Universal

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Sep 16, 2020

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Version/s: 10.1.0

Reproduction steps: 1. Open the attached project "ReproProjectForParticledLit.zip" 2. Build and run the project with OpenGLES2 API o... Read more

0
votes
Fixed

Using Camera::Render to render a picture to a texture does not work

iOS

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Jun 11, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project 2. Open scene RenderTextureBug.unity 3. Build to iOS and run 4. Press the 'Snap Picture'... Read more

0
votes
In Progress

[DX12] Exclusive Full Screen mode Player window sometimes doesn't restor...

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Mar 20, 2024

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Version/s: 2021.3.36f1, 2022.3.22f1, 2023.2.15f1, 6000.0.0b12

Reproduction steps: 1. Open the attached “Repro.zip“ project 2. Build And Run 3. Click the “Exclusive Fullscreen” button 4. Pres... Read more

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