Search Issue Tracker

0
votes
Fixed

EventType.MouseDrag is triggered when cancelling a Context Menu by Right...

IMGUI

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Jan 08, 2020

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Version/s: 2018.3.0a9, 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce: 1. Open the attached project 2. Open the "DRAG DROP BUG" Window (Window->DRAG DROP BUG) 3. Right-Click anywhere in... Read more

0
votes
Fixed

[WebGL] [Addressables] BundleManager.Status is not updated after loading...

Package: Addressables

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Aug 13, 2019

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Version/s: 1.1.7

How to reproduce: 1. Open the attached project ("case_1176258-DigitalTwin.zip") 2. Set target platform to WebGL 3. Build Player Cont... Read more

0
votes
Fixed

Search Sync sends wrong initial search query

Quick Search

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Dec 02, 2020

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Version/s:

1- Ensure in your preference you are using Default Search engine for Project and Hierarchy (see screenshot) 2- Open Search by pressi... Read more

0
votes
Won't Fix

Crash at GfxDeviceD3D11Base::EndBufferWrite when launching Unity with a ...

Graphics - General

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May 24, 2017

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Version/s: 2017.1.0b6

Workaround: -update graphics card drivers -Use -force-glcore argument when launching Unity. You can read more about command line arg... Read more

0
votes
Duplicate

Freeze on 'errors == MDB_SUCCESS || errors == MDB_NOTFOUND' when opening...

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Mar 22, 2024

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Version/s: 2023.2.14f1, 6000.0.0b14

Reproduction steps: 1. Open the attached project "CrashRepro" Expected result: The project opens Actual result: Freezes when lo... Read more

0
votes
Active

[Error] ARC audio clip entry reference is lost when undoing edits made i...

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Nov 09, 2023

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Version/s: 2023.2.0f1, 2023.3.0a15, 2024.1.0a1, 6000.0.0b11

Removing a clip in play mode and subsequently undoing in edit mode throws an error. It messes up the window so that you cannot add o... Read more

0
votes
Fixed

[5.4] TextureArrays: ability to release system memory copy for non-reada...

Graphics - General

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Apr 01, 2016

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Version/s: 5.4.0b12

Currently Texture2DArrays effectively behave as "readable" textures; the system memory copy of the pixels is always there. Should fo... Read more

0
votes
Not Reproducible

[iOS] [iPhone 11] ScreenOrientation.PortraitUpsideDown works only for th...

iOS

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Nov 11, 2019

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Version/s: 2017.4, 2019.3.0b9, 2020.1

Steps to reproduce: 1. Open attached "ScreenBugRepro.zip" project 2. Build for iOS and deploy the Xcode project to the iOS device 3.... Read more

1
votes
Fixed

The object picker does not display component objects in the 'Assets' tab

Package: Quick Search

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Jan 07, 2020

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Version/s: 2017.4, 2018.4, 2018.4.13f1, 2019.2, 2019.3, 2020.1

How to reproduce: 1. Open user-submitted project (compsel) 2. Open the SampleScene 3. Select test1 GameObject 4. In the Inspector wi... Read more

4
votes
Duplicate

Sprite in the TMP Text field is not rendered when the text gets out of t...

Package: TextMeshPro

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Nov 17, 2022

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Version/s: 3.0.6, 3.2.0-pre.2, 4.0.0-pre.1

How to reproduce: 1. Open the user’s attached project 2. Enter Play Mode 3. In the Hierarchy select the “Text (TMP)” GameObject ... Read more

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