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0
votes
Fixed

[WebGL] No error message is displayed if browser can't run webgl2.0-only...

WebGL

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Jun 01, 2017

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Version/s: 5.6.1f1

-e: see title -repro: --Create new project --switche to webgl --remove webg1.0 from Graphics API settings --Build&Run in Microsoft ... Read more

0
votes
Fixed

Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...

Graphics - General

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Jun 22, 2015

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Version/s: 5.2.0a3

Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce: 1. Connect to specified machine... Read more

4
votes
Fixed

[Linux Editor] Saving custom layout does not correctly saves the scale o...

Linux

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Mar 01, 2016

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Version/s: 5.3.3f1

Steps to reproduce: 1. Create empty project. 2. Make your scene or inspector window very big. 3. Save your layout under any name. 4... Read more

0
votes
Fixed

Attempting to paint a detail mesh with LOD group that is not supported b...

Terrain

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Jan 03, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a18

How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more

0
votes
Fixed

Crash on RaiseException when building the Player

--

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Jan 30, 2024

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Version/s: 2021.3.34f1, 2022.3.19f1, 2023.2.8f1, 2023.3.0b5

Reproduction steps: 1. Open the attached “buildfailedexception” project 2. Build and run the player (File > Build And Run) Repr... Read more

0
votes
Fixed

[WebGL] build fails even on empty new project

WebGL

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May 23, 2016

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Version/s: 5.4.0b19

-e: see title, worked in beta18 now fails on OSX and Win -repro: --create new empty project (or download the attached one) --start ... Read more

0
votes
Fixed

[Shadergraph] Subgraphs containing derivative-related functions can be p...

Package: Shader Graph

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Jan 03, 2020

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Version/s: 10.0.0

Repro steps: 1. Create a subgraph 2. Create a "position" node 3. Create a "ddx" node 4. Plug the position node into the input of the... Read more

0
votes
Duplicate

Cloth Constraints Paintbrush does select Cloth's vertices when used on a...

Cloth

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Oct 06, 2020

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Version/s: 2019.3.0a2, 2019.4.11f1, 2020.1, 2020.2, 2021.1

How to reproduce: 1. Open the attached project named "Case_1283048" 2. Open the Sample Scene 3. Select the plast/Plast object in the... Read more

0
votes
Duplicate

4K lightmaps broken unless you clear the GI Cache before every bake

Progressive Lightmapper

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Sep 25, 2019

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Version/s: 2019.2, 2019.3, 2020.1

4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on. This issue makes it impossible to work w... Read more

0
votes
Fixed

Tags are exported but list stays empty

Editor - Other

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May 18, 2016

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Version/s: 5.3.4p5

How to reproduce: 1. Create a new project 2. Add some tags to a list 3. Tag game objects with custom created tags 4. Save the scene ... Read more

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