Search Issue Tracker
[WebGL] No error message is displayed if browser can't run webgl2.0-only...
-e: see title -repro: --Create new project --switche to webgl --remove webg1.0 from Graphics API settings --Build&Run in Microsoft ... Read more
Crash in ApiGLES::CheckFramebuffer on ATI Radeon HD 4770 when forcing gl...
Machine is available via http://confluence.hq.unity3d.com/display/DEV/QA+Physical+Lab To reproduce: 1. Connect to specified machine... Read more
[Linux Editor] Saving custom layout does not correctly saves the scale o...
Steps to reproduce: 1. Create empty project. 2. Make your scene or inspector window very big. 3. Save your layout under any name. 4... Read more
Attempting to paint a detail mesh with LOD group that is not supported b...
How to reproduce: 1. Open the attached project named "Case_1209026" 2. Open the Sample Scene 3. Select the Terrain in the Scene and ... Read more
Crash on RaiseException when building the Player
Reproduction steps: 1. Open the attached “buildfailedexception” project 2. Build and run the player (File > Build And Run) Repr... Read more
[WebGL] build fails even on empty new project
-e: see title, worked in beta18 now fails on OSX and Win -repro: --create new empty project (or download the attached one) --start ... Read more
[Shadergraph] Subgraphs containing derivative-related functions can be p...
Repro steps: 1. Create a subgraph 2. Create a "position" node 3. Create a "ddx" node 4. Plug the position node into the input of the... Read more
Cloth Constraints Paintbrush does select Cloth's vertices when used on a...
How to reproduce: 1. Open the attached project named "Case_1283048" 2. Open the Sample Scene 3. Select the plast/Plast object in the... Read more
4K lightmaps broken unless you clear the GI Cache before every bake
4K GBufferHeavyData positions written to GI Cache doesn't match what is read back later on. This issue makes it impossible to work w... Read more
Tags are exported but list stays empty
How to reproduce: 1. Create a new project 2. Add some tags to a list 3. Tag game objects with custom created tags 4. Save the scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- There are checkboxes to enable and disable Volume Profile effects in the Graphics Settings
- “ArgumentException: Trying to use an invalid resource (pass Motion Blur)” errors are infinitely thrown when Motion Blur is used
- Inspector is not using the result of the last CreatePropertyGUI call when calling it for several times for one property
- Crash when attempting to initialize XR SDK while entering Play Mode
- Serialized variable value is overwritten on the existent object instead of creating a new one when using JsonUtility.FromJsonOverwrite