Search Issue Tracker
[Memory Profiler] Snapshot can be imported again even when it's already ...
How to reproduce: 1. Create a new project 2. Import the Memory Profiler from the Package Manager 3. Open the Memory Profiler window ... Read more
[Improved prefab] Prefab root is not displayed in hierarchy on selecting...
If the prefab root is not displayed in the current hierarchy view, then it is also not displayed when root is selected by right-clic... Read more
[Platform Dependent Compilation]: Mobile Platform Properties are not sho...
[Platform Dependent Compilation]: Mobile Platform Properties are not shown in auto-completion in Monodevelop and VS 1. What happene... Read more
UI elements not shown if position on Z axis is more than 1000
Repro steps: 1) Open a new project and create a canvas 2) Create a child UI object, like a button, and set it's z position to 1001+ ... Read more
Analytics spams error console when it cannot connect
To reproduce: 1. Disconnect internet or block access to config.uca.cloud.unity3d.com/cdp.cloud.unity3d.com; 2. Create an empty Unit... Read more
[ReflectionProbes][Multithreading] Crash on OSX when baking Probe during...
1. What happened Repro steps: 1) Open the project ReflProbesCrash and scene random_generate_scene 2) Play the scene 3) While the mes... Read more
Cannot see full stacktraces in console when collection is not disposed
How to reproduce: 1. Download and open the attached project 2. Open SampleScene 3. Enter and exit Play mode Expected outcome: ... Read more
New Input System's OnActionChange callback is delayed when holding down ...
How to reproduce: 1. Open user's attached project 2. Enter Play Mode 3. Make sure the Console window is visible 4. Press and hold th... Read more
[Unity Recorder] Asset not found error is thrown on trying to record an ...
Alembic_Recorder.png not found error is thrown on trying to record an alembic clip from Unity recorder. Refer the attached video St... Read more
ScriptedImporters should allow objects of different types to have the sa...
ScriptedImporters should allow objects of different types to have the same name as an identifier. It's understandable that assets o... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application.absoluteURL is empty on Awake/Start when opening via deep link with Splash Screen disabled
- Crash on MemoryManager::Deallocate when rapidly calling Addressables.LoadAssetAsync
- Crash on physx::shdfnd::atomicIncrement when adjusting values on a character controller component after entering Play mode in Prefab edit mode
- [Rendering Debugger] [NewInputSystem] Debug Overlays in Play mode throws InvalidOperationException when using New Input System
- [RenderingDebugger][InputSystemPackage] Ctrl+Backspace shortcut doesn't work to open the Rendering Debugger when New Input System is in use