Search Issue Tracker
Fixed in 5.4.0
Votes
0
Found in
5.4.0b12
Issue ID
784860
Regression
No
[5.4] TextureArrays: ability to release system memory copy for non-readable ones
Currently Texture2DArrays effectively behave as "readable" textures; the system memory copy of the pixels is always there. Should follow Texture2D conventions and release it when not needed.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Trail Renderer visual doesn't match the positions of vertices when they have been offset
- [Mobile] The Material is not visible when using the Decal Renderer Feature
- Uncaught TypeError: Cannot read properties of undefined is thrown when the tab is inactive for several minutes
- Crash on mono_array_length when building a project
- "StackOverflowException" error when changing spline curve type from "Bezier" to "Auto" in the "Element Inspector"
Add comment