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1
votes
Not Reproducible

UNC AppData(Roaming) directory cannot be accessed

Themes

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Jan 26, 2016

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Version/s:

What happens: Unity.exe cannot boot in a particular environment. Details: When Unity.exe runs, it creates or accesses the Roamin... Read more

0
votes
Won't Fix

Input.GetMouseButton(1) is not updated when releasing LMB and RMB outsid...

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Jan 05, 2023

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.24f1, 2022.2.1f1, 2023.1.0a22

Reproduction steps: # Open the attached “Input GetMouseButton_1 Issue” project # Open the “SampleScene” scene # Enter the Play Mode... Read more

0
votes
Fixed

Unity hard crash when setting AvatarMask transformCount to negative value

Animation

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Mar 03, 2015

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Version/s: 5.1.0a1

Executing these two lines of code will crash Unity so bad the bug reporter doesn't come up: UnityEditor.Animations.AvatarMask a = ... Read more

0
votes
Fixed

[Vector Graphics] Path with curves is not rendered correctly

Package: Vector Graphics

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Dec 19, 2020

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Version/s: 2.0.0-preview.13

Reproduction steps: 1. Open attached "case_1300595.zip" project and Scenes/SampleScene scene 2. Observe the Game view Expected resu... Read more

0
votes
Fixed

Asset Group loses its reference in Addressables window when a file with ...

Package: Addressables

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Jul 18, 2019

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Version/s: 0.0.8

How to reproduce: 1. Download and open the project "1170379.zip" 2. Open the Addressables window 3. Create an Asset or folder and na... Read more

0
votes
Fixed

Sprite tag reverts to 'blank' rather than None when selecting "Remove un...

2D

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Mar 25, 2015

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Version/s: 5.1.0a3

1. import sprite and set to single mode 2. In packing tag create a new tag and hit enter: the new tag is visible 3. Now select "rem... Read more

0
votes
Fixed

[HDRP] Large memory load occurs when building a Scene with many dependen...

Package: Scriptable Render Pipeline HD

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Oct 23, 2019

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Version/s: 6.9.1-preview

How to reproduce: 1. Create a new Unity project 2. Create a Scene with many references to external Scriptable Objects, which have re... Read more

1
votes
By Design

[ECS] Memory leak when a World is initialized without EndSimulationEntit...

Package: Entity Component System (ECS)

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Nov 12, 2020

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Version/s: 0.16.0-preview.21

How to reproduce: 1. Open the project attached in the edit ("ecsluk.zip") 2. Enter Play mode Expected results: JobTempAllocs don't ... Read more

1
votes
Fixed

Errors regarding different serialization layout in Development Build whe...

Package: Entity Component System (ECS)

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Jun 20, 2019

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Version/s: preview.33 - 0.0.12

How to reproduce: 1. Open the attached project 'BugRepro.zip' 2. Build the project (make sure 'Development Build' is ticked) 3. Run ... Read more

2
votes
Fixed

[Probuilder] NullReferenceException are thrown when face dragging is use...

Package: Probuilder

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Jun 26, 2019

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Version/s: 4.0.5

How to reproduce: 1. Open attached project "Probuilder API Examples.zip" and scene "MeshEditorScene" 2. Build and run (make sure De... Read more

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