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0
votes
Fixed

Setting Terrain.drawHeightmaps to false in OnPreCull Crashes Unity

Terrain

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Apr 17, 2015

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Version/s: 5.0.1f1

Steps to reproduce: 1. Open attache project. 2. Open the Demos/Vis/OpenWorld.unity scene. 3. Press Play. 4. Note the crash. Read more

0
votes
Fixed
0
votes
Fixed

[Visual Effect Graph] Properties under "Multiply Node" are distorted on ...

Package: Visual Effect Graph

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Sep 20, 2019

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Version/s: 7.1.1

All properties under "Multiply Node" get distorted while selecting settings dropdown on adding or modifying Properties under Subgrap... Read more

0
votes
By Design

Blending with empty state on base layer is not smooth

Animation

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Jan 14, 2016

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Version/s: 5.4.0b2

In a simple state machine, with a constant animation (ex: cube at 2) and an empty state, with a trigger to transition to the empty s... Read more

0
votes
Fixed

Script fails to load when a Scene is reopened

--

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Dec 16, 2022

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Version/s: 2022.2.0b15

Steps to reproduce: 1. Open the “Bug Report” project 2. Select the “Atlas Preview Volume” GameObject in the Hierarchy 3. Notice t... Read more

6
votes
Duplicate

Realtime GI produces high contrast lighting at high resolutions

Global Illumination

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Mar 19, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open attached project 2. Open scene apartment.unity 3. Go inside the building 4. Set the Realtime Resolution o... Read more

8
votes
Fixed

Light Probe Gizmos are not visible

Progressive Lightmapper

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Oct 07, 2019

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Version/s: 2019.3.0b6, 2020.1.0a7

How to reproduce: 1. Create a new project or open an existing one 2. Create a Light Probe Group Expected result: Light Probe Group'... Read more

5
votes
Fixed

"Unknown Assembly" error is thrown when building AssetBundle including ...

Asset Bundles

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Sep 17, 2019

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Version/s: 2019.2.0a2, 2019.2.3f1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1184918-ScriptableObjectAssetBundleBug") 2. Build Asset Bundles (BUG TEST > Bu... Read more

0
votes
Won't Fix

[Android] When launching a thread on an Android device after calling App...

Mono

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Jul 29, 2019

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Version/s: 2017.4.26f1, 2017.4.31f1

To reproduce: 1. Open the attached project 2. Make sure the Scripting Runtime Version is set to .NET 4.6 and Mono is selected 3. Mak... Read more

0
votes
Fixed

[WebGL] Can't compile WebGL project that uses a struct which has an empt...

WebGL

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May 19, 2015

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Version/s: 5.0.2f1

Reproduction steps: 1. Open attached project "IL2CPP Bug" 2. Build scene "Main" for WebGL 3. Build fails Read more

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