Search Issue Tracker
Active
Votes
0
Found in
6000.0.0b15
Issue ID
UUM-71297
Regression
Yes
WebGL Player does not proceed beyond logo screen when "Target WebAssembly 2023" is enabled
Reproduction steps:
1. Open the attached “WebGLTest600000b15.zip“ project
2. Ensure Web is the selected platform in the Build Settings
3. Build And Run (File > Build And Run)
4. Observe the Player in the browser
Expected result: The game is visible in the Player
Actual result: Only a black screen is visible in the Player
Reproducible with: 6000.0.0b14, 6000.0.0b15
Not reproducible with: 2021.3.37f1, 2022.3.25f1, 2023.2.19f1, 6000.0.0b13
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note:
- Downgrading may disable the “Target WebAssembly 2023” property. The property is located in the Player settings, under Publishing Settings
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Build Profile] [VisionOS/iOS/tvOS] - Build Player Library button is getting displayed depending on the selected build target
- EnsureRunningOnMainThread error in TessellationJob.ApplyInset
- MultiColumnListView causes a memory leak when repeatedly shown and hidden
- Position Node with Object Space has a wrong value when there are multiple active GameObjects with the same shader
- [URP][RG] Fullscreen blit is not working when Render Graph is enabled
Add comment