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0
votes
Duplicate

BatchRenderGroup GameObjects are rendered when opening them in Context Mode

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Jul 11, 2023

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Version/s: 2022.3.4f1, 2023.1.4f1, 2023.2.0a22, 2023.3.0a3

How to reproduce: 1. Open the “bug-brg-prefab-stage“ project 2. Open the “SimpleBRGExample” scene 3. Open the “CubePrefab” GameObjec... Read more

0
votes
Fixed

Package Manager error occurs or Win32Exception gets logged when launchin...

Packman

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Oct 05, 2020

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Version/s: 2018.4, 2020.1.7f1, 2020.2

How to reproduce: 1. Change the Editor installation folders name (or any other folders in the installation path) so that it would ha... Read more

2
votes
Fixed

[IL2CPP] Project crashes on socket.release if built to iOS Simulator

iOS

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Mar 13, 2015

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Version/s: 5.0.0f4

1. Open attached project "repro_680283" 2. Build to iOS Simulator 3. Project will crash Note: Issue is not reproducible with device Read more

3
votes
Fixed

[tvOS] "Menu" button on Siri Remote returns "Joystick1Button19" instead ...

tvOS

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Jan 28, 2020

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Version/s: 2018.4.16f1, 2019.2.18f1, 2019.3.0f5, 2020.1.0a11

How to reproduce: 1. Build & Run the "tvOS_Input.zip" project for tvOS 2. Press "Menu" button on the Siri Remote 3. Check which butt... Read more

0
votes
Fixed

[HDRP] [Compositor] NullReferenceException errors are thrown continuousl...

Package: Scriptable Render Pipeline HD

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Oct 22, 2020

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Version/s: 10.1.0.

-Unable to use Compositor in Basic (Built-in) scene, the game view does not render anything. -NullReferenceException errors are thro... Read more

0
votes
Fixed

[LWRP] Transparent Render Textures are Rendered as solid colors when usi...

Package: Scriptable Render Pipeline Lightweight

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Sep 26, 2019

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Version/s: 6.9.1

Steps to reproduce: 1. Open user's attached project "LWRPRenderTextureTransparencyBug.zip" 2. Build and Run the project 3. Notice Re... Read more

0
votes
Postponed

Transform Gizmo shows up at the first non-empty child Gizmo location if ...

Scene/Game View

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Mar 10, 2015

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Version/s: 5.0.0f4

How to reproduce: 1. Open a new project 2. Create an empty GameObject 3. Create a Cube as a child to the empty GameObject 4. Move t... Read more

0
votes
By Design

Audio glitches and CPU usage increases when plugging microphone/speaker/...

Audio

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Oct 01, 2019

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Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Plug any microphone/speaker into your computer via USB 2. Open attached project 3. Enter the Play Mode 4. Open ... Read more

0
votes
By Design

UI Image is not rendered in Prefab Mode when it is created under the GO ...

Scene Management

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Nov 07, 2020

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Version/s: 2018.4, 2020.2.0b9, 2021.1

How to reproduce: 1. Create a new Project 2. Create UI Canvas 3. Create a new GameObject and attach GridLayoutGroup component to it ... Read more

1
votes
Won't Fix

Inconsistent collisions when colliding with surfaces made of one collide...

Physics

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Feb 25, 2015

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Version/s: 5.0.0f1

Reproduction steps: 1. Open the "Inconsistent collisions case_675247" project that I've attached. 2. Open and play the "TestScene" ... Read more

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