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[HDRP] UI Mask is ignored when UI element containing the Mask is placed ...
How to reproduce: 1. Open the attached project("Test_2018.3.6f1") 2. Go to Project > Assets > Scenes > Sample Scene 3. Observe Game ... Read more
WebGL build error: LLVM ERROR: ExpandArithWithOverflow: At least one arg...
-e: see title, build doesn't finish -repro: --open attached project --build for webgl --NOTICE build errors and stops Read more
Crash on GrayscaleFilterEffect::RenderGrayscaleFade after deleting mesh ...
Steps to reproduce: 1. Create new 3D project -- or skip to step: 1b 2. Create cube. 3. Delete its mesh filter. 4. Save scene. 5. Lo... Read more
"Assertion failed on expression" error is thrown when Audio Group's "Sen...
How to reproduce: 1. Open attached project "AudioTest.zip" 2. Open "Audio Mixer" window 3. In Project Window select "MisterMixer" 4... Read more
"Reimport All" is broken in 2019.3 (in Asset Pipeline v2)
Reimport All" option of Context menu in Project View is broken in 2019.3 (in Asset Pipeline v2). Reproduced in 2019.3.0a3 How we c... Read more
[GLCore][Windows][Editor] Switching to GLCore breaks GameView, 5.4b4 reg...
Repro steps: 1) Open the project(which is empty and newly created) 2) Change graphics API to GL 3) Notice the Game View breaks (look... Read more
[UWP][IL2CPP] UnusedBytecodeStripper2 did not run properly
When building to UWP platform with IL2CPP backend, editor throws errors in the console: Exception: D:\Unity 5.3.1p1\Editor\Data\Too... Read more
ArgumentNullException is thrown when upgrading URP package and Volume wi...
To reproduce: 1. Open attached project ("VolumeBug.zip") 2. Select "Volume" in the hierarchy 3. Make sure Inspector is visible 4. ... Read more
Shadergraph's Blackboard and Preview panels are not rendering any conten...
How to reproduce: 1. Open attached project "Blank Shadergraph Panel.zip" 2. In the Editor, make sure that Edit -> Project Settings ... Read more
[HDRP] Large memory load occurs when building a Scene with many dependen...
How to reproduce: 1. Create a new Unity project 2. Create a Scene with many references to external Scriptable Objects, which have re... Read more
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