Search Issue Tracker
0
votes
Won't Fix
"Assertion failed on expression" errors when using IMGUIContainer from "...
Using IMGUIContainer to create a window (with GUILayout.Window()), causes multiple assert failed messages: Assertion failed on ex... Read more
0
votes
Won't Fix
Cannot click button that was created using the IMGUIContainer from "UIEl...
1. Open the attached "repro.zip" project 2. Enter the Play mode 3. Click the button in the scene Expected result: Button text chang... Read more
0
votes
Fixed
[UIElements] Selected item in resized ListView UIElement with scrollbar ...
How to reproduce: 1. Open attached project "ListView.zip" and scene "SampleScene" 2. In Assets window, open "ListViewNavigation.cs" ... Read more
0
votes
Fixed
[UIR] There is no immediate effect on the picked text when changing left...
How to reproduce: 1. Create a new project 2. Open the Package Manager 3. Open the UIElements Debugger (press CTRL-F5) 4. Press Pick ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Label is not centered when using flex-direction: row
- Incorrect initial target position when the Skinning Editor's "Depth" parameter is adjusted on a bone which is set as the "Effector" parameter on the "Limb Solver 2D" Component
- The order of activation for Water Deformers and Foam Generators will cause water artefacts in the Player
- Crash on `anonymous namespace'::PrepareTreesAndWriteWindParamsJobData::Execute when entering Play mode on a specific project
- [Linux] Crash on 'PPtr<RuntimeAnimatorController>::operator RuntimeAnimatorController*() const' when saving a new animation file