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[Mac] A new script is not being opened as a different tab when using VSCode
How to reproduce: 1. Create a new Unity Project 2. Make sure VSCode is set as a default text editor 3. Create two scripts 4. Open t... Read more
[VSCode] A Script fails to open when External Script Editor is set to co...
How to reproduce: 1. Open the "VSCode_issue" project using the EnvIronman VM 2. Make sure the External Script Editor is set to code.... Read more
[VSCode] OmniSharp project reference warnings are thrown in VSCode conso...
How to reproduce: 1. Create a new Unity project 2. Make sure that your External Code Editor is set to VSCode and VSCode package ... Read more
IndexOutOfRangeException is thrown when opening a project with Visual St...
How to reproduce: 1. Create and open a project 2. In 'Preferences' > 'External Tools' set Visual Studio Code as your preferred E... Read more
Editor resumes when re-enabling breakpoint while debugging in Visual Stu...
Steps to reproduce: 1. Open users attached project 2. Go to Edit -> Preferences -> External Tools -> External Script Editor and chan... Read more
[MacOS][VSCode] Visual Studio Code package throws error on opening scripts
Reproduction steps: 1. Open "VSCodeWrong.zip" project 2. Make sure that Visual Studio (Community) or Visual Studio Code is selected... Read more
[Mac] Double clicking on the Error entry in the Unity Editor console doe...
How to reproduce: 1. Open the attached "VSCode_issue" project 2. Make sure that default text editor is VS Code 3. Double-click on a ... Read more
[VSCode Editor] Opening any file will open in VS Code instead of in the ...
Opening a scene file for example opens in VS Code instead of in Unity Editor 1. Open Unity 2019.3.0a12 2. Start new project 3. Crea... Read more
[OSX]Non-existent scripts are attempted to be opened when double-clickin...
How to reproduce: 1. Create a new Unity project 2. Open the Package Manager window 3. Remove any installed package 4. In the... Read more
Assembly References to package assemblies break IDE projects
How to reproduce: 1. Open user's attached project 2. Select "MyAsmdef" in the Project window 3. Observe the Asset's Assembly Definit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadows are not cast when you first Blit the Shadow map and then set it back to Buffer
- Changes to instanced detail mesh material don't immediately apply
- [uGUI] Vertices retrieved from GetUIVertexStream method cannot be modified when adjusting them through script
- Scroll bar scrolls less in the Package Manager packages than elsewhere when pressing on the empty scroll bar area to scroll
- Undo.RegisterCreatedObjectUndo dirties the scene, but no actual changes to Scene are made