Search Issue Tracker
0
votes
Fixed
TestCase fails on XboxOne (tries to execute test method with no args)
Steps to reproduce: 1. open the project 2. open testrunner window 3. execute on player (XboxOne only) Actual: the base class shows ... Read more
0
votes
Fixed
[TestRunner] TearDown and UnityTearDown get called on base class first
Steps to reproduce: 1. Open attached project 2. Open test runner and run test Actual behaviour: Notice that Parent TearDown is pri... Read more
0
votes
Fixed
Tests results for tests ran in player aren't reported back in Test Runne...
Steps to reproduce: 1. Open tdd-asteroids-repro.zip project 2. Open Test Runner 3. Open PlayMode tab 4. Run tests in player Notice... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on TextCore::OTL_TableReader::GetOpenTypeLayoutTables when using Japanese Font as TMP Fallback
- TreeView.AddItem performance regression when opening EditorWindow
- Shadows are not visible in Player when using DX12 with Forward+ or Deferred+ rendering in URP
- Rendering Debugger Playmode debug UI scrolling is jittery when using click and drag to scroll
- Frame Debugger Target Selection Search Results window becomes too tiny to even see the default “Editor” selection when there are no search results