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VideoPlayer.loopPointReached invokes twice when WaitForFirstFrame is ena...
Reproduction steps:1. Open the attached “Video Test.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play... Read more
[Terrain] Paint Details tab doesn't show preview icons for prefab detail...
1. What happenedPaint Details tab doesn't show preview icons for 'details' that were created with Prefabs. 2. How we can reproduce i... Read more
Failed video import is uploaded to and pulled from the Unity Accelerator
How to reproduce:1. Install Unity Accelerator on a machine that can be reached from both Linux and Windows2. Open the user attached ... Read more
Crash when going to play mode after enabling "virtual reality supported"...
Virtual reality enabled project crashes when entering play mode on mac book pro and some PCs (Windows 7). Read more
[ImageEffects] Tonemapping Color Grading "Fast Mode" causes component to...
Enabling "fast mode" for the Tonemapping Color Grading component makes it run slower (Fast mode is enabled as default).In my test: 0... Read more
NullReferenceException is thrown when selecting a Diffusion Profile
How to reproduce:1. Open the attached project "DiffusionProfile.zip"2. Select Assets/SCR_SpikyHair.mat in the Project window3. Selec... Read more
Layout cannot be saved if its name contains '/' or '\'
To reproduce:1. Create a new project2. Select Window-> Layouts-> Save Layout3. Save layout with a name that contains slash or ... Read more
SparseTexture uses a lot more VRAM on DirectX11 compared to OpenGl
Steps to reproduce:1. Download and open the attached project(oc link)2. Set API to DirectX113. Open Scene test_virtual_terrain4. Ent... Read more
Unity Recorder Recording settings are not shown when Image Sequence is s...
No longer reproducible with 2019.3.0b1 and 2020.1.0a3 when using Unity Recorder version 2.0.3 Reproduction steps:1. Create a new pro... Read more
The 'Enable' checkbox is displayed when using EditorGUILayout.InspectorT...
How to reproduce:1. Open the user's attached project2. In the Project window select 'New Container Asset'3. Observe the Inspector Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code