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The New Input System is not detecting clicks when under heavy load
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the "/Assets/Scenes/Main.unity" Scene 3. Enter the Play Mode... Read more
All serialized Input control paths change when modifying one
How to reproduce: 1. Open the “IN-99486_repro“ project 2. Open the “SampleScene“ 3. Select the “InputIssue“ GameObject 4. In the... Read more
PlayerInput actions not triggered when using Invoke C# Events behavior
Steps to reproduce: 1. Open the attached "InputSystemMigrationIssue-master.zip" project 2. Open the "OutdoorsScene" 3. Enter Play... Read more
Null key present in Keyboard.current.allKeys when iterating through the ...
How to reproduce: 1. Open the “IN-99819_NullKeyboardKey“ project 2. Open the “SampleScene” 3. Enter Play Mode 4. Exit Play Mode ... Read more
Input Action is performed when rebinding with a gamepad
How to reproduce: 1. Open the “IN-100200_repro“ project 2. Open the “RebindingUISampleScene“ 3. Enter Play mode 4. In Game view... Read more
Input System's pen delta position returns incorrect Y values when using ...
How to reproduce: 1. Open the “PenDeltaBug.zip“ project 2. Open the “SampleScene“ 3. Enter Play Mode 4. Press any part of the Ga... Read more
Package Errors thrown after updating the Input System package to 1.14.0 ...
How to reproduce: 1. Open the project “IN-104522_InputTest” 2. Open the Package Manager, Window → Package Management → Package Mana... Read more
[Input System] TrackedPoseDriver stops tracking with Input System 1.14.0...
Steps to reproduce: 1. Open the attached user's project "InputSystemPoseDriverIssue.zip" 2. Connect Meta link to Quest 2/3 3. Mak... Read more
InputAction.WasPerformedThisFrame is false when using InputTestFixture.T...
How to reproduce: 1. Open the “IN-101362_Test“ project 2. Open Window > General > Test Runner 3. Click “Run All” 4. Observe test... Read more
UI Selectable's OnClick/Submit event is not triggered when using InputTe...
Reproduction steps: 1. Open the attached “IN-102384.zip” project 2. Open the Test Runner Window (Window > General > Test Runner) ... Read more
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