Search Issue Tracker
UI Elements cannot be interacted with in a build when using a touchscree...
How to reproduce: 1. Open the "UIToolkitTouchscreenBug.zip" project on a touchscreen computer 2. Build and run the project 3. Pre... Read more
Input System UI Input Module action values set to "None" when disabling ...
How to reproduce: 1. Open the attached “IN-98268_InputTest“ project 2. Open the “SampleScene“ 3. Enter Play mode 4. In the Hier... Read more
Warnings are thrown in the Console when the Project-wide Actions asset d...
How to reproduce: 1. Create and open a new project 2. Install the Input System package through Window > Package Manager 3. Click Edi... Read more
Clicking "Create Settings Asset" in Input System Package Window Throws G...
*Steps to reproduce:* # Create a new project # In Project Settings Window, go to Player > Input System Package/Settings # C... Read more
GameObject is not released from VR controller using keyboard input when ...
Reproduction steps: 1. Open the attached project "ReproProject" 2. Make sure that the VR headset is connected 3. Put on VR head... Read more
Control Scheme does not change when simulating touch input
How to reproduce: 1. Open the “IN-98935_InputSystemTest“ project 2. Open the “SampleScene“ 3. Select Windows → Analysis → Input D... Read more
ArgumentOutOfRangeException thrown when defining device in [OneTimeSetUp...
How to reproduce: 1. Open the project "IN-97542_Keyboard" 2. Open Windows → General → Test Runner 3. Click on "PlayMode" 4. Do... Read more
Input Events are dropped when using a high polling rate mouse and fast k...
Reproduction steps: 1. Open the Ubuntu settings 2. Open Accessibility/Typing settings 3. Set "Repeat Keys Speed" value to maximum... Read more
InvalidCastException errors are thrown in the console when downgrading t...
How to reproduce: 1. Create and open a new project 2. Install the InputSystem Package through Window > Package Manager 3. In the ... Read more
XR Rig head movement is disabled when Input System's "Input Consumption"...
Reproduction steps: 1. Open the attached project "ReproProject" 2. Make sure option "Enable Input Consumption" is enabled in Inp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SystemInfo.get_graphicsDeviceName() is generating garbage GC Alloc when using Metal graphics API
- Crash on D3D12CommonShader::ApplyGpuProgram when attaching material which samples "_UnityFBInput0" to "Full Screen Pass Renderer Feature" Component
- SpeedTree meshes and objects count differs when comparing the numbers in the Player with the Editor
- Model and Prefab Preview icons are not updated after upgrading associated Materials to URP
- Game view is rendered white when viewing the Editor with HDR display and Post Proccesing is enabled on the Main Camera with 2D URP