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Fatal signal 11 (SIGSEGV), code 2 crash on Android devices
Some apps crashes with Fatal signal 11 (SIGSEGV), code 2 message on Android devices Read more
JavaScript file loaded as TextAsset using AssetDatabase.LoadAssetAtPath ...
Reproduction steps:1. Open the attached '1422311-sample' project2. Open the 'SampleScene'3. Enter Play mode Expected result: No erro... Read more
"Fragment" block connection point has overlapping borders
How to reproduce:1. Create a new Unity project2. In the Project window, right-click -> Create -> Shader Graph -> Any Shader... Read more
[UIElements] Multiple ListView's TextField items inherit the selected Te...
How to reproduce:1. Open the attached "1271674_Listview.zip" project2. Go to Window -> ListViewExampleWindow3. Select any TextFie... Read more
[PVR] Editor crashes when building Progressive Lightmaps for many objects
Steps to reproduce:1. Download and open the attached project2. Start baking the lightmap3. Leave the editor open for a few minutesOR... Read more
ScriptExecutionOrder doest not get applied when entering play mode
Steps to reproduce:(repro video day10_149.mp4)1. open attached project2. open Script execution order window3. set priority of Delege... Read more
Built-in templates thumbnails are missing in 2021.3
Steps to reproduce:1. Open Unity Hub2. Try to create a new project with 2D, 3D or 2D URP templates Expected result: Templates displa... Read more
Spot Light with a Light Cookie reduces a Directional Light intensity in ...
How to reproduce:1. Open project "SpotLight.zip"2. Open SampleScene3. Enter the Play Mode4. In the Hierarchy window select "Spot Lig... Read more
[IL2CPP] UnityEvent<> does not get invoked
How to reproduce:1. Open the user's attached project ("Test.zip")2. Build and Run using IL2CPP Expected results: The colors of the b... Read more
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