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half4 type variables are cased to float4 when shaders are compiled on Me...
Reproduction steps: 1. Open the attached “BugRepro“ 2. In the Project window, select the “Assets/Shader/TestShader” shader 3. In ... Read more
[Android] Create symbols.zip generates a Debugging symbols file when it'...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/SampleScene.unity” Scene 3. Switch to An... Read more
Newly Created Build Profile currently selected index in Build Profiles H...
How to reproduce: 1. Open any project 2. Navigate to File > Build Profiles... 3. Create a new Build Profile for Windows Server an... Read more
Crash on "physx::PxArticulationImpl::wakeUpInternal(bool, bool)" when to...
How to reproduce: 1. Open the “IN_67365” project 2. In the Project window search for the “Player” prefab and open it 3. In the Hi... Read more
DLL fails to update when a PDB file is present
How to reproduce: 1. Open the attached project "CodeBase.zip" 2. Observe the Console Expected result: No errors are present in ... Read more
Help icon link goes to 2023.2 instead of 2023.3
How to reproduce: # Create a new project # Go to "File" ->"Build Profiles" # Select any platform and create a build profile ... Read more
[Android] Frame rate drops to 40-50 FPS on some Android devices with spi...
How to reproduce: 1. Open the "IN_67380" project 2. In the Build Settings "Run Device" dropdown, select the desired device 3. Pre... Read more
Animation window cannot be dragged by the header bar when it is opened b...
How to reproduce: 1. Open the attached "timeline_animation_window_issue" project 2. Open the "SampleScene" 3. Open the Timeline w... Read more
Dark artifacts appear on the edges of Cascade when setting HDRP sample s...
How to reproduce: 1. Open the “vso-2024.1” project 2. Open the “SampleScene” 3. Observe the shadows on the Scene’s floor by movin... Read more
CommandBuffer breaks when re-entering the Play Mode
Reproduction steps: 1. Open the attached “BugRepro” project 2. Open the “Assets/WeatherMaker/Demo/Scenes/DemoSceneBlank.unity” Sce... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entities are jittering when Temporal Anti-aliasing (TAA) is applied
- The drawing order of Transparent objects is incorrect when changing the Material from Opaque to Transparent with GPU Resident Drawer enabled
- Sprite animations do not update when Animator parameters change in the Player
- [iOS] Memory increases significantly when a TMP Text component has a lot of text
- [Linux][X11] Editor Graphics API can't be set to OpenGL when running on an Nvidia Optimus laptop, prime offload enabled, and while using X11