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0
votes
In Progress

The lights don't exhibit shadows when "Strict shader variant matching" i...

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May 15, 2025

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Version/s: 6000.1.3f1, 6000.2.0b1, 6000.3.0a1, 6000.4.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open Player Settings (Edit > Project Settings > Player)3. Disabl... Read more

2
votes
Fixed

Build crashes on EntityCommandBuffer.ProcessTrackedChanges after calling...

Package: Entity Component System (ECS)

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Aug 13, 2020

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Version/s: 0.13.0-preview.24

Reproduction steps:1. Create a new project2. Install Entities package3. Add the attached CrashSystem.cs script to the Assets folder4... Read more

1
votes
Fixed

Visual Scripting can't read Bolt Saved Variables when project is migrate...

Package: Visual Scripting

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Nov 23, 2021

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Version/s: 1.7.6

How to reproduce:1. Open the attached project '1372762.zip'2. Build and Run the application3. In the app, press the 'Button' button4... Read more

0
votes
Won't Fix

[GLES3][Android] Certain game objects are cut-off when drawing them with...

Mobile

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Apr 23, 2018

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Version/s: 2017.4.1f1

To reproduce:1. Open project attached by QA2. Make sure that graphics API is set to GLES 32. Build and run DrawMeshInstancedMixedSce... Read more

1
votes
Fixed

[Addressables] Exceptions are thrown at runtime when Play Mode Script op...

Package: Addressables

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Aug 02, 2019

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Version/s: 0.8.6, 1.1.7

How to reproduce:1. Open the attached project ("case_1173999-steel-flood.zip")2. Open the repro scene ("World")3. Build Player Conte... Read more

0
votes
Fixed

SamplerState Property Missing Anisotropic Filtering

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Nov 29, 2024

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Version/s: 2022.3.54f1, 6000.0.30f1, 6000.1.0a7, 6000.2.0a1

Reproduction steps:1. Open the attached “T2000470_Sampler.zip“ project2. Open the “Assets/SG_MyTestShader.shadergraph” Shader Graph3... Read more

0
votes
Fixed

Long-running jobs produce warning about JobTemp memory

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Aug 07, 2023

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Version/s: 2023.1.7f1, 2023.2.0b4, 2023.3.0a1

A job which runs for more than 4 frames (e.g. runtime navmesh baking) produces warnings about JobTemp memory being allocated for too... Read more

0
votes
Won't Fix

[Android][Vulkan] Tessellation shader doesn't work on Mali GPU

Mobile Graphics

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Feb 22, 2018

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Version/s: 2018.2.0a1

Steps:1. Build apk with Vulkan and install the apk on a Mali GPU phone, which supports shader model 5.02. Observe result with other ... Read more

6
votes
Duplicate

Canvas disappears in Standalone when using Lightweight SRP, Screen Space...

uGUI

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Jul 20, 2018

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Version/s: 2018.2.0f2

How to reproduce:1. Open user attached project.2. Go to File>Build And Run (Or use CTRL+B)3. Compare Standalone build with a Game... Read more

9
votes
Fixed

[IL2CPP] [Android] Player crashes (il2cpp::os::Image::GetImageUUID) when...

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Aug 16, 2023

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Version/s: 2021.3.29f1, 2022.3.7f1, 2023.1.8f1, 2023.2.0b4, 2023.3.0a3, 7000.0.0a1

Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Export the project... Read more

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