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0
votes
Fixed

Aseprite references are lost when the asset is renamed

Package: 2D Aseprite Importer

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Aug 21, 2024

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Version/s: 1.1.5

How to reproduce:1. Open the attached "aseprite_issue" project2. Open the “SampleScene”3. Observe the Game view4. In the Project tab... Read more

0
votes
By Design

[SW-unity-6-1] The light flickers when “Alpha Blend” Overlap Operation i...

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Feb 05, 2025

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Version/s: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a1, 6000.3.0a1

Steps to reproduce:1. Open the attached "IN-93249" project2. Open the "Main" Scene and enter Play mode3. Move the character to the r... Read more

0
votes
Won't Fix

[Addressables] Converting legacy bundles doesn't remove the pop-up for f...

Package: Addressables

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Sep 15, 2019

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Version/s: 1.1.5

To reproduce:1) Open the attached project2) Open Window -> Assets Management -> Addressables3) In the pop-up, select Convert E... Read more

0
votes
Won't Fix

[Blender] Object modifiers are not applied when object is in a hidden la...

Asset - Importers

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May 18, 2019

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Version/s: 2018.3.13f1, 2019.1.0f1, 2019.2.0a11, 2019.2.0b2, 2019.3.0a1

How to reproduce:1. Open the "SampleScene" Scene in the attached "case_1155646.zip" Unity project2. Observe the "fbx" and "blend" Ga... Read more

0
votes
By Design

"Local Volumetric Fog" Component's "Inherit from Hierarchy" mode doesn't...

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Apr 09, 2025

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Version/s: 6000.0.46f1, 6000.1.0b14, 6000.2.0a8

How to reproduce:1. Open the attached "hdrpET" project2. Open the "OutdoorsScene" scene3. Open the Game view4. In the Hierarchy, sel... Read more

3
votes
Won't Fix

Addressables Collision Meshes won't be Prebaked and won't work when runn...

Package: Scriptable Build Pipeline

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May 31, 2022

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Version/s: 1.20.0

How to reproduce:1. Open the user attached "MeshColliderAddressableTest.zip" project2. Open the "Boot" Scene3. Enter Play Mode and n... Read more

0
votes
Duplicate

[RenderingDebugger] Post Processing components appear way above the expe...

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Jan 31, 2025

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Version/s: 6000.0.36f1, 6000.2.0a3

Steps to reproduce: Download the atatched project and open in Unity. In the Rendering Debugger, select the Volume panel. Component &... Read more

1
votes
Won't Fix

[VCS] UI lacks a File History window (note: needs plugin changes, UI work)

Version Control

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Sep 14, 2019

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Version/s:

There's no way to view file history in Unity VCS UI today, even in some rudimentary form. Would be useful to have it accessible from... Read more

0
votes
Fixed

[Android] White screen after returning from Oculus Profile menu back to ...

VR

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Mar 09, 2017

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Version/s: 5.6.0b11

Reproduction steps:1) Open "888934_OculusHomeIssue.zip" project2) Build and run on Android device3) Attach device to the GearVR rig4... Read more

3
votes
Postponed

[NetworkAnimator] Only first layer animations are synced through network

Networking

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May 05, 2016

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Version/s: 5.3.4p5

Steps to reproduce: 1. Open attached project "NetworkAnimatorMultipleLayers.zip"2. Build and run project as host3. In editor, open s... Read more

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