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Shift+Space in Behavior doesn't maximize the window when docked.
Steps to reproduce: 1. Open a project with Behavior package (add it if needed, com.unity.behavior) 2. Open a Behavior Graph by doubl... Read more
[URP] Light bleeds through concave Mesh when Cascade Rendering is used
How to reproduce:1. Open user's attached project "URP - Concave mesh bug report.zip"2. Press Play Expected result: Inside the concav... Read more
Button press doesn't register when the Player is out of focus
How to reproduce:1. Create a new project 2. Install Input System package3. Add a button and make it do something4. Press File > B... Read more
Animation doesn't preview if sprite's animation has been edited
How to reproduce:1. Open the attached project "888521animationTest.zip"2. Open test scene and make sure that animation window is ope... Read more
[OSX] Editor windows flicker in Play Mode when dragging and docking wind...
How to reproduce:1. Open the user-supplied project and make sure Metal Editor Support is enabled2. Enter Play Mode, undock and drag ... Read more
Unity process uses GPU Engine "GPU [n] - Copy" when two monitors are plu...
Reproduction steps:1. Set up two monitors plugged into the discrete GPU and two monitors plugged into the integrated GPU2. Set a hor... Read more
[iOS] Substance RAM footprint is including input texture files
How to reproduce: 1. Open attached project (35518 substance ram.zip)2. Build to iOS and run- Once run, there should be two spinning ... Read more
[iOS] In the generated XCode project all files which are in a ".plugin" ...
To reproduce: 1. Download attached project "UnityPluginTest.zip" and open in Unity2. In Project view observe that there is a "Test.p... Read more
.mp3 playback position is inaccurate when loaded with .streamAudio while...
Reproduction steps:1. Open the attached “UUM-87265“ project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code