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0
votes
Won't Fix

"About Unity" window shows "Windows Store" near the licence type

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Oct 09, 2025

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Version/s: 6000.0.60f1, 6000.2.8f1, 6000.3.0b4, 6000.4.0a2

How to reproduce:1. Create a new Unity project2. Go to Unity -> About Unity (or Help -> About Unity)3. Observe the Licence Typ... Read more

0
votes
Won't Fix

Crash on IterateTypeTree<BackupState::FileToMemoryID> when attempting to...

Asset Bundles

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May 23, 2022

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Version/s: 2020.3.35f1, 2021.3.3f1, 2022.1.3f1, 2022.2.0a13

How to reproduce:1. Open the attached project from "crash.zip"2. Toggle "Maximize on Play" in Game View and enter Play Mode3. Click ... Read more

0
votes
Fixed

[Android] Sprite transparency does not work when using RGB ETC1 format a...

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Feb 22, 2024

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Version/s: 2021.3.35f1, 2022.3.20f1, 2023.2.0a18, 6000.0.0b15

How to reproduce:1. Open the “IN_69052” project2. In the Build Settings make sure the Android Platform is selected3. In the Project ... Read more

0
votes
Fixed

[Improved Prefab] Editor crashes while selecting "Insert base" for a Pre...

Scene Management

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Nov 21, 2018

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Version/s: 2019.1.0a10

Editor crashes while selecting "Insert base" for a Prefab Variant from 'Change base in currently open Variant' pop-up window Steps t... Read more

0
votes
Won't Fix

[UWP] When running in DX12 mode application crashes if AA is disabled

Universal Windows Platform

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Jul 21, 2016

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Version/s: 5.4.0f2

Reproductions steps:1. Open any project2. Go to Quality Settings and disable Anti aliasing3. Deploy to Universal 10 apps4. Add comma... Read more

0
votes
Fixed

Adding an item to reorderable list produces unused override for prefab i...

Scene Management

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Mar 10, 2022

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Version/s: 2022.2.0a8

Steps:1. Add Cube to Hierarchy2. Convert it to Prefab3. Select Cube prefab instance4. Add one more material to MeshRenderer (using R... Read more

0
votes
Fixed

“Terrain Debug Warnings” text doesn’t fit in “General” section in Scene ...

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Oct 06, 2025

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Version/s: 6000.4.0a1

Steps to reproduce:1. Create new Unity project using empty HDRP 3D Template2. In Scene view toolbar press on Gizmo dropdown3. Observ... Read more

0
votes
Fixed

GameObject is added as a child when dragged from Project window in-betwe...

Scene Hierarchy

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Aug 20, 2019

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Version/s: 2019.2.0a2, 2019.3.0a2, 2019.3.0a13, 2020.1.0a1

How to reproduce:1. Open attached project ("pro.zip")2. Select resource ("Square") from Assets folder3. Drag selected resource in-be... Read more

0
votes
Fixed

[Android] ECS objects are bunched together in the wrong position when be...

Package: Entity Component System (ECS)

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May 22, 2019

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Version/s: 0.0.12-preview.30

To reproduce:1. Open attached project2. Build and Run to Android device3. Notice how all of the objects in the sub scene are bunched... Read more

0
votes
Won't Fix

Quality Settings' Anisotropic Textures set to Forced On will enable anis...

Graphics - General

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Feb 13, 2017

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Version/s: 5.6.0b7

When "Anisotropic Textures" is set to "Forced On" in "Quality Settings" it'll apply anisotropic filtering to all textures, even if a... Read more

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