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0
votes
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Debugging with async/await doesn't work when using IL2CPP

IL2CPP

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Oct 10, 2018

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Version/s: 2018.1.0f1

When stepping through "await" statement, Visual Studio will jump to "Frame not in module. The current stack frame was not found in a... Read more

0
votes
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Wrong color when baking with HDR emission and Enlighten

Progressive Lightmapper

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Oct 11, 2018

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Version/s: 2019.1.0a4

Steps to reproduce: 1. Open gfx test project folder2. Open scene 640-BakedLightingEmissionHDR3. Switch backend to enlighten4. Increa... Read more

1
votes
Postponed

[Linux] Graphic errors/glitches when running player in OpenGL

Linux

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Oct 15, 2018

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Version/s: 2018.2, 2018.2.0a4

-e: when running the player in OpenGL with quality setting "High" or lower there are a lot of glitches to be seen--doesn't do it in ... Read more

2
votes
Postponed

[Windows][Gamepad] DualShock added twice if DS4Windows/DS4Tools is insta...

Package: Input System

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Oct 17, 2018

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Version/s: 0.0.9-preview

Migrated bug from GitHub: https://github.com/Unity-Technologies/InputSystem/issues/188 If DS4Windows or DS4Tools is installed and XI... Read more

1
votes
Postponed

Baking Lightmaps result in artifacting when the object is far away from ...

Graphics - General

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Oct 23, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Download and import the attached package2. Build lightmap Expected result: no artifactingActual result: heavy... Read more

0
votes
Postponed

NavMeshAgent teleports from one position to another when following the N...

AI Navigation

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Nov 10, 2018

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Version/s: 2017.3.0a1, 2017.4.10f1

How to reproduce:1. Download and open the Test.zip project from the provided link bellow2. Enter the Play mode3. Inspect the Scene v... Read more

0
votes
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Crash on CollectTransformsRecursive when redoing Animator's transform hi...

Themes

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Oct 21, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.8f1, 2018.3.0a1, 2019.1.0a1

How to reproduce:1. Open the "Animator_Redo_Crash.zip" project2. Open the "SampleScene.unity" scene3. Select "Crash_Model" in the Hi... Read more

0
votes
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[LightProbes] Additively loading Light Probes when using Realtime GI cau...

Progressive Lightmapper

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Oct 05, 2018

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Version/s: 2018.2.2f1

Version 2018.2.10f1 (674aa5a67ed5)Thu, 20 Sep 2018 09:27:53 GMTBranch: 2018.2/release Repro:01 - Clone and update the following repo... Read more

0
votes
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[General] Physics.RaycastNonAlloc returns empty/null results array when ...

Physics

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Nov 09, 2018

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0b8, 2019.1.0a1

How to reproduce:1. Open attached project "Bug Raycast changing mesh colliders.zip" and scene "SampleScene"2. Enter Play Mode3. In H... Read more

0
votes
Postponed

Manually deleting vertex data from an imported OBJ file causes editor to...

Graphics - General

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Dec 18, 2018

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Version/s: 2019.1.0a12

Steps to reproduce: 1. Download the attached project and open SampleScene2. Right-click on the Triangle.obj mesh and select Show in ... Read more

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