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0
votes
Fixed

[Android] READ_EXTERNAL_STORAGE gets added twice to android manifest whi...

Mobile

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Sep 25, 2018

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Version/s: 2018.2.9f1

Steps to reproduce:1. Open user attached project and build it with development build unchecked2. Open Android Studio3. Go to Build -... Read more

0
votes
Won't Fix

[WSA] Disabled shadows causes application to crash on launch on Microsof...

Universal Windows Platform

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Feb 07, 2017

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Version/s: 5.5.0p4

Steps to reproduce:1. Open attached project2. Go to Edit/Project Settings/Quality and make sure Shadows are disabled3. Build WSA Uni... Read more

0
votes
Fixed

Tooltip is not shown when hovering cursor over View Tool in Scene View T...

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Aug 14, 2024

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Version/s: 6000.0.15f1

Steps to reproduce: Open any Project Open Scene View and make sure the Tools Overlay is enabled Hover the cursor over the first tool... Read more

1
votes
Fixed

New Input System requires multiple screen touches when selecting UI in t...

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May 14, 2025

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Version/s: 6000.0.0b1, 6000.1.0a2

How to reproduce: 1. Open the project “IN-99955_touch-issue”2. Build the project, File → Build and Run3. Use the touch screen to cli... Read more

0
votes
Fixed

Vertex data is lost when Mesh is marked as Addressable and Play Mode Scr...

Mesh

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Feb 09, 2021

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Version/s: 2020.2, 2020.2.2f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and Test scene2. In the Project window, select Content/Effects/AirDrop/Radial... Read more

1
votes
Won't Fix

PPv3 LUT not merged due to per frame recalculation which causes a perfor...

Package: Scriptable Render Pipeline Universal

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Apr 27, 2020

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Version/s: 8.1.0

How to reproduce:1. Open the attached "URP_PerfTest" and "PPv2_PerfTest" projects2. Build both for Android3. Inspect the performance... Read more

0
votes
Fixed

[WindowsMR][XRSDK] Occlusion mesh being created every frame

Package: WindowsMR

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Nov 21, 2019

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Version/s: 2.0.3

1. What happened Creating occlusion meshes every single frame, should stop at 4-8 but we observed at least 16 and counting 2. How we... Read more

0
votes
Fixed

[Render Pipeline Converter]Run Batchmode Ppv2 and 2D converters are not ...

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Aug 25, 2025

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Version/s: 6000.3.0a5, 6000.4.0a1

[https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@16.0/manual/features/rp-converter.html] Following that docum... Read more

4
votes
Fixed

[Android] The previous screen shown when unlocking a device

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Jan 02, 2023

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Version/s: 2020.3.42f1, 2021.3.15f1, 2022.1.0b9, 2022.2.11f1, 2023.1.0b6, 2023.2.0a1

Reproduction steps:1. Open the attached project "New folder"2 Build and run on an Android device3. When you see the red screen lock ... Read more

0
votes
Active

Crash/Freeze with errors when entering/exiting Play mode and using Nativ...

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Apr 04, 2025

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Version/s: 6000.4.0a1

Reproduction steps:1. Open the attached project ("ReproProject_96077")2. Open scene "Scenes/SampleScene"3. Enter and Exit Play mode ... Read more

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