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Texture 2D Importer fails to assing a default value to the "namefileidta...
Reproduction steps:1. Open the attached “IN-118892.zip” project2. Drag and drop any texture (.png) asset into the Assets folder3. Ri... Read more
"ProcessRootMotion" method is called when "Apply Root Motion" is disable...
How to reproduce:1. Open the attached “IN-118908_ProcessRootMotionPerformanceBug” project2. Open the “SampleScene”3. Enter Play mode... Read more
Dedicated Linux server build fails when using IL2CPP in specific projects
How to reproduce:1. Open the attached “IN-115979.zip“ project2. Ensure that the compiler is set to IL2CPP in Edit → Project Settings... Read more
Line Renderer Component position field allows large values, spamming “As...
Steps to reproduce:1. Create new Unity project using empty HDRP 3D or URP 3D Template2. Create Empty GO in Hierarchy window3. In Ins... Read more
[iOS] Orientation is handled incorrectly when deployed on iPads with OS 26
How to reproduce:1. Open the “ipad_orientation2_GK.zip“ project2. Open the “SampleScene“3. Build for iOS4. Open the “Unity-iPhone.xc... Read more
Existing assets' references are lost when pasting in copied sub-assets
How to reproduce:1. Extract and open the attached “IN-115691.zip“ project2. Open the Assets/Case-CopyFromSubAssetBank/Case-CopyFromS... Read more
Dragging and dropping a system that contains event context to create nes...
Steps to reproduce: Open the attached package Open Parent VFX Drag and drop Event VFX to Parent graph Actual results: Crash Expected... Read more
TextMeshPro UV2 custom data not rendering for off-screen text with RectM...
Reproduction steps:1. Open the attached “IN-118828_fontTest.zip” archived project2. Open the “Assets/Scenes/SampleScene.unity“ Scene... Read more
[Mac Editor] Unity Editor icon does not follow macOS Tahoe guidelines
Steps to reproduce: Open the unity editor on macOS Tahoe Look at the dock Actual results: The icon is in "squircle jail" Expected re... Read more
Text overlap and is unreadable in Inspector > Terrain Paint Texture afte...
Steps to reproduce:1. Create new Unity project using Universal 3D Template2. In Hierarchy window create Terrain GO3. Make sure Terra... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used