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Fixed
Not Reproducible in 6000.0.X, 6000.3.X, 6000.4.X, 6000.5.X
Fixed in 6000.5.0a5
Votes
0
Found in
6000.0.65f1
6000.3.3f1
6000.4.0b3
6000.5.0a4
Issue ID
UUM-132541
Regression
Yes
Object instantiation time regresses across consecutive runs when repeatedly populating large UGUI lists in Play Mode
Reproduction steps:
1. Open the attached “IN-127076” project
2. Open the “Scenes/SampleScene” Scene
3. Enter the Play Mode
4. Press the “Populate” button in the Game View multiple times
5. Observe the output in the Console window
Actual result: The time to instantiate objects increases with each button press
Expected result: The time to instantiate objects is consistent
Reproducible with: 6000.0.65f1, 6000.3.0b9 (82dc9f038487), 6000.3.3f1, 6000.4.0b3, 6000.5.0a4
Not reproducible with: 6000.3.0b8 (e2637a2f0801), 6000.3.5f1, 6000.4.0b5
Fixed in: 6000.0.66f1, 6000.3.4f1, 6000.4.0b4, 6000.5.0a5
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Note:
- This issue does not reproduce in the project’s build
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Resolution Note (6000.5.X):
Fixed in 6000.5.0a5
Resolution Note (6000.4.X):
Fixed in 6000.4.0b4
Resolution Note (6000.3.X):
Fixed In 6000.3.4f1
Resolution Note (6000.0.X):
Fixed in 6000.0.66f1