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Authentication error and failed connection through wss using WebSocketSh...
Reproduction steps:1. Open the attached project.2. Play the WSTest Scene.3. Check the Console. Actual behavior:- The connection will... Read more
RenderTexture get mirrored across X-Axis when using Camera with "Don't C...
Steps to reproduce:1. Open user-supplied project ("RenderTextureMirrorTest.zip")2. Open Scene "SampleScene"3. In Project window, cha... Read more
Editor crashes on ObjectUndo::Restore
Reproduction steps: 1. Open "case_707099-CommandoRushPrototype.zip" project2. Drag "GenerateTerrain.cs" Script from the Project wind... Read more
Editor concurrency of 10 connections causing too much network congestion...
REPRO STEPSBased on https://unity3d.zendesk.com/agent/tickets/4895281) Limit upload rate to <1Mbps.2) Open a Collab-enabled proje... Read more
[Enlighten] Assertions 'packedSizes[i] == sizes[i] ' are shown after bak...
Steps to repro:1. Open attached project and '11_LightingScenarioTest' scene;2. Open the Lighting settings window (Window>Renderin... Read more
[VR]OpenGL initialization is slow, resulting in a crash due to SteamVR o...
Steps to reproduce:1. Create a new project2. Download the SteamVR package3. Set Graphics API to OpenGLCore4. Open scene "example"5. ... Read more
[Android] OBB build fails with accents in streaming assets filenames are...
Steps to reproduce:1. Open user attached project2. Make sure "Split Application Binary" is selected in the player settings3. Build o... Read more
Editor loses focus to last tab on closing "Collab cannot publish" pop-up
Editor minimizes on closing "Collab cannot publish" pop-up Steps to Repro:1. Create a new project2. Window > general3. Open servi... Read more
Icon not getting updated when making an existing Prefab into a Prefab Va...
Prefab Variant icon differs from prefab icon, however, when making an existing prefab to a prefab variant it's not getting changed. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- “No method with RuntimeInitializeOnLoadMethod attribute” warning from ReadmeEditor.cs is thrown after installing Project Auditor Rules
- Projection matrix is altered when using RasterCommandBuffer.ClearRenderTarget on DX12 and Metal