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0
votes
Fixed

"TMP_FontAsset.ClearAtlasTextures" set the size of Atlases to 1x1 when ...

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Sep 17, 2024

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Version/s: 6000.0.20f1, 6000.1.0a2, 7000.0.0a1

How to reproduce:1. Create a new project2. Open the project3. Search for the “TMP_FontAsset“ asset4. Search for the “{{if (setAtlasS... Read more

2
votes
Not Reproducible

[Android]App freezes on loading next scene if APK is split on Asus Zenpa...

Android

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Sep 06, 2016

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Version/s: 5.4.1f1

To reproduce:1) Open attached project2) Make sure "Split Application Binary" is enabled in Player Settings3) Build and run on device... Read more

0
votes
Fixed

UI elements not shown if position on Z axis is more than 1000

UI

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Jun 14, 2015

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Version/s: 5.1.0f3

Repro steps:1) Open a new project and create a canvas2) Create a child UI object, like a button, and set it's z position to 1001+3) ... Read more

0
votes
Fixed

[Android][Mobile Notifications] Notifications do not pop up or appear at...

Package: Mobile Notifications

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May 05, 2021

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Version/s:

To reproduce:1. Build and Run notification test project, located in the package on Device with Android 122. Try sending any kind of ... Read more

3
votes
Fixed

[Android] App crashes when loading animated mesh data from asset bundle

XR SDK

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Nov 11, 2019

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Version/s: 2019.3.0b10, 2019.3.0b11

Repro steps:1. Open attached project2. Windows -> Asset Management -> Addressables -> Groups, in the window choose Build -&... Read more

0
votes
Fixed

Worker threads for Enlighten are set up when launching a Server Build

Deployment Management

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Feb 27, 2019

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Version/s: 2018.3.0a7, 2018.3.6f1, 2019.1.0a1, 2019.2.0a1

How to reproduce:1. Create a new Unity project2. Open Build Settings3. Check the 'Server Build' option4. Build and Run the project E... Read more

0
votes
Duplicate

[Mac] UI Image Size remains static after changing the Image's Sprite and...

uGUI

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Jan 21, 2019

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Version/s: 2019.1.0a1, 2019.1.0a14, 2019.2.0a1

How to reproduce:1. Open the user-submitted project ("ImageBug.zip")2. Open the "Canvas" prefab and change the "Image" object's spri... Read more

0
votes
Not Reproducible

[ImageEffects] AA before DoF in PP chain results in Bokeh artifacts

Image Effects

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Mar 04, 2016

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Version/s: 5.3.3p2

Having AA before DoF in the post process chain creates artifacts (different depending on AA type) when using Bokeh textures. AA afte... Read more

5
votes
Duplicate

Player crashes at startup if the script attached to GameObject has the p...

Serialization

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Apr 13, 2021

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Version/s: 2021.2.0a14

Steps:1. Open attached project2. Load CrashExample scene3. Take a look into Player.cs==> Should have public FollowState state = n... Read more

0
votes
Fixed

ReadPixels method is not working with custom shader when Texture2D color...

OpenGL

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Aug 30, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open the attached project2. Build and run the project for WebGL3. Observe that the Quads don't look the same. Attach... Read more

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