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2
votes
Postponed

[UWP] Unable to validate ARM UWP build for windows store

Universal Windows Platform

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Jan 14, 2018

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Version/s: 2017.3.0f3

How to reproduce:1. Create a new project2. In "Player Settings": Switch to "Universal Windows Platform" and hit the "build" button.3... Read more

0
votes
Postponed

Unity crashed after importing/reimporting .dae file

Asset - Importers

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Jan 19, 2018

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Version/s: 5.6.3f1

How to reproduce:1. Download attached project file2. Import/reimport the files into Assets Folder Actual result: Unity crashed Repro... Read more

0
votes
Postponed

Dragging multiple sprites to object with Image component creates Sprite ...

Animation

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Jan 23, 2018

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Version/s: 2017.3.0p2

Steps to reproduce:1. Open attached “ImageAnimation.zip” Unity project2. Expand “Spritesheet” asset in Project window3. Select multi... Read more

8
votes
Postponed

NavMeshAgent doesn't update rigidbody physics

AI Navigation

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Jan 03, 2018

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Version/s: 2017.2.1p1

Steps to reproduce:1. Open user attached project "Navigation Demo.7z"2. Observe the red block moving and the cube moving with it (po... Read more

0
votes
Postponed

Crash in mono_jit_runtime_invoke on project launch

Mono

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Jan 27, 2018

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Version/s: 2017.3.0f3

To reproduce: 1. Open the project, attached by the user (ProjectConjure.zip) Reproduced in 2071.3.0f3, 2017.3.0p4, 2018.1.0b5Could n... Read more

1
votes
Postponed

C# compiler constant folding issue with float operations

Scripting

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Jan 26, 2018

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Version/s: 2017.1.1f1

To reproduce: 1. Open the project, attached by the tester (ApproximatelyBug.zip)2. Open the "scene" scene3. Enter Play mode4. Observ... Read more

1
votes
Postponed

NavMeshAgent updates position even when updatePosition is false

AI Navigation

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Jan 21, 2018

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Version/s: 2017.3.0f3

In the attached example you will see that "AgentA" gameObject does not move. It has a NavMeshAgent attach to it in the scene. This o... Read more

0
votes
Postponed

Unity does not read model data from .dxf files

Asset - Importers

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Nov 15, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Create a new project2. Attempt to import the attached or any .dxf file Expected result: converted to native fo... Read more

0
votes
Postponed

NavMesh Agent is still considered on OffMesh Link at 0 position X

AI Navigation

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Feb 01, 2018

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Version/s: 2018.1.0b5

Reproduction steps:1. Download "Test.zip" project and open in Unity2. Open "ObstacleTest" scene3. Select "Guy" in Hierarchy and set ... Read more

0
votes
Postponed

RectTransform's position change is ignored when its pivot point is chang...

uGUI

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Feb 09, 2018

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Version/s: 2018.1.0b6

To reproduce: 1. Open the project, attached by the user (SetPivotTest.zip)2. Open the "Main" scene3. Enter Play mode4. Left-click se... Read more

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