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Input stops working after making a change in the Input Action window (in...
How to reproduce:1. Open the user’s attached “FVL-Virtual-Targets.zip” project2. Enter Play Mode and press the "W" or "S" key to mov... Read more
Input system request to change backend prompt is shown before asset impo...
We are seeing an issue with asset products on Asset Store that have input system as a dependency.When importing, the process starts ... Read more
SetLightBarColor() does not change the lightbar color when using a contr...
How to reproduce:1. Open the attached "IN-90825" project2. Connect your controller using bluetooth3. Enter Play mode4. Observe the c... Read more
Once a Composite is triggered, the modifier button loses its pressed sta...
Reproduction steps:1. Open the attached “IN-66148_ScreenControlBug.zip“ project2. Open the “TestScreenControlScene” from the Project... Read more
InputSystem: TapInteraction breaks on Composite Binding
Reproduction steps:1. Open the attached “TapInteractionBugRepro.zip” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. En... Read more
UI Action Map's events are triggered when the it is not enabled
Reproduction steps:1. Open the attached “ASDQWE” project”2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4.... Read more
Tap and Hold events of different Actions but the same Binding Path are l...
Reproduction steps:1. Open the attached “BugTestProject.zip“ project2. Enter Play mode3. Connect the Xbox controller4. Hold down the... Read more
OnIMECompositionChange does not return an empty string on accept when us...
How to reproduce:1. Open the “repro_IMEInput“ project2. Open the “IMETest“ scene3. Set Korean (Microsoft IME) as the keyboard langua... Read more
Custom Input System doesn't recognise touch release on devices with styl...
How to reproduce:1. Open the "IN_49292" project2. Press File → Build And Run3. In the Player press the "Button" using a stylus and w... Read more
Performed callback is invoked if moving the cursor while the “Completing...
How to reproduce:1. Open the user’s attached “NIS.zip” project2. Enter Play Mode3. While the “Completing Domain/Hold on” loading bar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on various stack traces when moving the splitter of the Inspector while the Editor is on the external monitor connected with USB Type-C
- LUT assets are not shown when selecting Spectral Lut with Advanced Object Selector
- GameObjects disappear from Scene view when hidden in Hierarchy and Scene view Eye icon is disabled with GPU Resident Drawer enabled
- [Android] Audio sound is lower in the Player compared to the native music player
- Feet slide and misalign when playing retargeted animations