Search Issue Tracker

0
votes
Won't Fix

Flash: Spot lights do not work with VertexLit shaders

Flash

-

Jan 06, 2012

-

Version/s:

They are just not implemented yet. Read more

0
votes
Not Reproducible

[Editor, Sub-Emitters] Adding a sub emitter on a playing system in play ...

Shuriken

-

Jan 06, 2012

-

Version/s:

Basically for a short while the sub emitter will emit normally (from its transforms position) for a short while. Read more

0
votes
Won't Fix

3ds max model imported into unity with normals inverted.

-

Jan 03, 2012

-

Version/s: 3.5.0b6

3ds max model imported into unity with normals inverted. Repro Steps: 1. Launch Unity 3.5 with attached project2. open scene and foc... Read more

0
votes
Won't Fix
0
votes
Not Reproducible

Shuriken: Scrubbing not continuous with some setups

Shuriken

-

Dec 30, 2011

-

Version/s:

1. Create default system2. Set rate to 75Scrubbing between 14-15 causes popping at end of cone and scrubbing between 40-41 causes th... Read more

3
votes
Won't Fix

Xbox360 Controller not recognized if not powered on before running stan...

Deployment Management

-

Dec 26, 2011

-

Version/s: 3.5.0b6

In Editor works fine when you power on your Xbox360 Controller. The Controller works always when you power off and power on the cont... Read more

1
votes
By Design

Shuriken: Bursts happen at full frame increments

Shuriken

-

Dec 23, 2011

-

Version/s:

What we should really have is to put bursts at sub frame positions, i.e. if it happened 0.5 frames ago it should be placed between w... Read more

0
votes
Won't Fix

Native / Graphics : Custom shaders aren't exporting to flash

Flash

-

Dec 22, 2011

-

Version/s: 3.5.0b6

1) What happenedCustom shaders aren't exporting to flash. 2) How can we reproduce it using the example you attached 1. Create a new ... Read more

3
votes
Fixed

Break Backwards Compatibility: Time.realtimeSinceStartup seems to be wro...

Deployment Management

-

Dec 20, 2011

-

Version/s: 3.5.0b4

Time.realtimeSinceStartup seems to be wrong in Awake and OnEnable when called the first frame of the game. FrameCount also appeared ... Read more

0
votes
Not Reproducible

Editor is unresponsive after zooming and changing layouts

Window management

-

Dec 20, 2011

-

Version/s: 3.5.0b5

To reproduce:1. Open attached project on a Mac OSX 10.5.8 system2. In Layouts > select Revert Factory Settings3. Go to Scene View... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.