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Hierarchy v2: Reordering scene nodes issues

Hierarchy V2

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Mar 23, 2026

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Version/s: 6000.6.0a2

Scenario 1 repordering in-memory scene Steps to reproduce: Add a new in-memory scene by right click an existing scene header Try to ... Read more

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Fixed

Spawned prefab entities incorrectly displayed in blue instead of white i...

Core Runtime

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Mar 23, 2026

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Version/s: 6000.5.0b2, 6000.6.0a2

Steps to reproduce: Open HelloCube_Prefabs scene, open the subscene Enter play mode All new spawned prefab entities names are not di... Read more

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Glyph Adjustment Table is modified when using an existing TMP Font Atlas...

Text (TextMeshPro)

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Mar 24, 2026

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Version/s: 6000.0.71f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a1

How to reproduce:1. Open the attached “IN-137132“ project2. In the Project window, open the “Original” folder (Assets > Fonts &gt... Read more

1
votes
Active

AccessibilityHierarchy throws an exception when Node ID reaches int.MaxV...

Accessibility

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Mar 24, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a2

How to reproduce:1. Open the attached “IN-136066” project2. Open the scene “SampleScene”3. Enter Play mode4. Wait for Node ID range ... Read more

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Active

IVariable.Value allocates 20 B to the Garbage Collector when setting the...

Localization Package

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Mar 24, 2026

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Version/s: 1.5.11

How to reproduce:1. Open the “IVariableGcRepro.zip“ project2. Open the “SampleScene“3. Open the Window → Analysis → Profiler window4... Read more

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[URP] Converting materials through the Edit menu is not possible anymore

Graphics Tools

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Mar 24, 2026

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Version/s: 6000.3.9f1, 6000.4.0f1, 6000.5.0a9, 6000.6.0a2

Steps to reproduce: Download attached project and open in Unity. Go to Edit >> Rendering. Observe: Not possible to convert URP... Read more

1
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Active

All of the log's text is selected when trying to select only a portion o...

Text (ATG)

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Mar 24, 2026

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Version/s: 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the attached “IN-137522_select” project2. Open the “SampleScene”3. Enter Play mode4. In the Console window ... Read more

0
votes
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1 KB or more of GC is allocated when Debug logging

Kernel

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Mar 24, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

How to reproduce:1. Open the "DebugGCAlloc.zip" project2. Open the “SampleScene“3. Open the Window → Analysis → Profiler window4. En... Read more

3
votes
Active

Shadows disappear abruptly when moving the camera away from the GameObje...

Lighting

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Mar 24, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b11, 6000.5.0a8, 6000.6.0a1

Reproduction steps: 1. Open the attached project “ReproProject”2. Open the scene “OutdoorsScene“3. In the Scene View, navigate the V... Read more

0
votes
Active

[HDRP][XR][DX12] SSR PBR Accumulation algorithm artifacts are present in...

Graphics XR

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Mar 24, 2026

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Version/s: 6000.0.69f1, 6000.3.11f1, 6000.4.0b9, 6000.5.0a8, 6000.6.0a1

Steps to reproduce:1. Open the attached project "HDRP-SSR_Repro-6000.0.62.zip"2. Connect Meta Quest 2/3/3S to Meta Link3. Open the "... Read more

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