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Profiler sorting icon in the Warnings sorting section has little to no s...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Profiler window (Window > Analysis > P... Read more
AssetBundles are compressed when they are under StreamingAssets using An...
Steps to reproduce:1. Create a new project2. Import the attached “IN-131695_AssetPackage.unitypackage“3. Create a folder called “Str... Read more
Editing and saving a GraphToolkit custom graph does not automatically ge...
Steps to reproduce: (For Package)1. Create a new project2. Install the com.unity.graphtoolkit package (Window → Package Management →... Read more
Deserialized byte array inside of a struct is invalid when accessed thro...
How to reproduce:1. Open the attached project “IN-137880”2. Open the “ReproScene”3. In the Hierarchy, select the “ObjectWithGuid (Se... Read more
[LinuxEditor] EditorWindow.mouseOverWindow doesn't update when picking t...
How to reproduce:1. Create a new Unity project2. Go to Window -> Analysis -> IMGUI Debugger3. Click and hold "Pick Style" and ... Read more
Virtual Texturing documentation button is oversized and not consistent w...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Profiler window (Window > Analysis > P... Read more
Banner is shown with a message that Indexing is in Progress when Indexin...
Steps to reproduce: Create and open a new Universal 3D Project Observe the Background Tasks loading in the bottom right corner of th... Read more
Project window preview icon is fully black when a black SVG shape is imp...
Steps to reproduce: Create a new project using Universal 3D template Import the attached "arrow.svg" into Project window Select the ... Read more
Multiple errors and warnings are thrown after some Shader Graph Samples ...
Reproduction steps:1. Create a new project2. Window > Package Management > Package Manager > All Samples > Feature Examp... Read more
Target Frame Time text in the Profiler window does not fit and is cut of...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Profiler window (Window > Analysis > P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS