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Animation Window UI: blurry Ripple Mode icon
Steps to reproduce: Create a new project Select any object in the "Hierarchy" window Go to "Window -> Animation -> Animation" ... Read more
“NullReferenceException” error thrown in the Console when adding Play Mo...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Enter Play Mode3. Use shortcut “Control+Backspace... Read more
"NullReferenceException" and "Package manager extension failed with erro...
Steps to reproduce: Create a new project using Universal 3D template Go to Window > Package Management > Package Manager Click... Read more
Preview button darkens on hover when in preview
Steps to reproduce: Create and open a new project In the Hierarchy window, create a cube GO Open the Animation window With the newly... Read more
XR Plug-in Management: Help box UI issues — icon is not visible and link...
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "XR Plug-in Management" item Observe the displ... Read more
XR Plug-in Management: Inconsistant "OpenXR" wording
Steps to reproduce: Create a project Go to "Edit" -> "Project Settings" Select the "XR Plug-in Management" item Observe how OpenX... Read more
[URP] Nearest-Neighbor upscaling filter is ignored due to final post-pro...
Steps to reproduce: Create an empty URP project In the URP Asset > Quality parameters, set Render Scale to any value below 1 and ... Read more
A "NullReferenceException" error is thrown when the left mouse button is...
How to reproduce:1. Create a new project using the “Universal 3D” template2. In the menu bar, select “Edit → Preferences → General →... Read more
ArgumentNullException is thrown when dragging Sprite onto AssetReference...
How to reproduce:1. Open the attached “IN-136152” project2. In Assets folder select the "TestAsset" asset3. Drag and drop any sprite... Read more
Pixel height of a UGUI Image is not consistent when the parent Canvas Sc...
How to reproduce:1. Open the attached “IN-137181“ project2. Open the “ugui-pixel-perfect-scaling-bug“ scene3. In Game view, set the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS