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Unity Player loads D3D12 DLL even when Direct3D12 is removed from Projec...
How to reproduce:1. Open the attached “IN-137670” project2. Confirm that D3D12 is absent in “Edit → Project Settings -> Other Set... Read more
Resize to Fit option for Import Activity window's Columns does nothing
Steps to reproduce: Open the attached project Open the Import Activity window Reduce the width of the Asset, Last Import and Duratio... Read more
Crash on UNITY_FT_Render_Glyph_Internal or UNITY_FT_Load_Glyph when Gene...
Steps to reproduce: Create or open a URP 3D Project Import the attached Font file Select it in the Project Browser and click the keb... Read more
Build fails with IL2CPP error when building on Android platform in a spe...
Reproduction steps:1. Open the attached project “ReproProject”2. Navigate to File → Build Profiles3. Make sure that Android platform... Read more
An "InvalidOperationException" error is thrown when TryRemoveItem is use...
How to reproduce:1. Open the attached project “IN-137833”2. In the menu bar, select “Reproduce → Minimal Example”3. In the opened “M... Read more
Frame Debugger window flickers when there are multiple Game View windows...
Steps to reproduce: Open the attached project Enable Frame Debugger Resize the Frame Debugger window Observe the Frame Debugger's ou... Read more
Dragging selector from selector row background shows preview but does no...
Steps to reproduce: Create a new project using Universal 3D template Go to Assets > Create > UI Toolkit > UI Document (UXML... Read more
Enabling Deep Profiling in Performance Markers Search window breaks Insp...
Steps to reproduce:1. Create new Unity project using High Definition 3D Template2. Open Performance Markers window (Search) (Window ... Read more
[WinEditor] Splash Screen cannot be moved during launch and remains afte...
Steps to reproduce: Create a new Project and immediately close the Splash Screen Create a new Project Try and drag the Splash Screen... Read more
Performance Markers Search window shows an empty entry in the list
Steps to reproduce:1. Create new Unity project2. Open Performance Markers window (Search) (Window > Analysis > Performance Mar... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS