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Getting 'Object.GetInstanceID()' is obsolete errors when creating a new ...
Steps to reproduce: Create a new project using AR Mobile, Mixed Reality or VR template Observe the errors Actual results: Getting:Li... Read more
Project Auditor: Build Size help box fails to wrap during window resizing
Steps to reproduce: Create a new project Window > Analysis > Project Auditor Press the “Install rules” button in the Project A... Read more
Fix error CS0414: The field 'TMP_FontAsset.fontWeights' is assigned but ...
Steps to reproduce: Make a player build Notice the build error Actual results: This error prevents the player to build successfully ... Read more
“Select a “Physics Core Settings 2D” Asset to edit …” text in the Physic...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Project Settings window (Edit > Project S... Read more
Crash on System.RuntimeType:IsAssignableFrom when entering Play Mode in ...
How to reproduce:1. Open the attached “IN-13739.zip” project2. Open the “TestStage01” scene3. Enter Play Mode4. Observe the crash Re... Read more
Player crashes upon launch when a folder is deleted as a prebuild step
How to reproduce: Extract the “SM.zip“ and “Firebase - safe (do not delete).zip“ archives In the root folder of “SM.zip”, edit the “... Read more
Constrained proportions are re-enabled when reopening Grid and Snap Sett...
Steps to reproduce:1. Create new Unity project2. In Hierarchy window select Main Camera3. Open Grid and Snap Settings in the Scene v... Read more
"Open in a new window" on a Search query opens the Search window without...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, click the "Open query in Search Window"3. Click the "Toggle the S... Read more
Search list view elements size setting is not preserved across other Sea...
How to reproduce:1. Create a new Unity project2. In the Hierarchy, click the "Open query in Search Window" and switch to the List Vi... Read more
Build Profile field expands with no limit and hides the button to change...
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Multiplayer Center window (Window > Multi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS