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Diagnostics does not report Editor exceptions when using CrashReportingS...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “SampleScene“ Scene3. In Diagnostics settings make sure proje... Read more
[iOS] "<mark>" tag does not highlight text on specific device
Steps to reproduce:1. Open the “IN-135084” project2. Build And Run3. Observe the Player Actual result: The “Marked Text” text is not... Read more
Crash on EditorGUIUtility:RenderPlayModeViewCamerasInternal when opening...
How to reproduce:1. Open the attached “IN-136307.zip” project2. Observe the crash Reproducible in: 2023.1.0a1, 6000.0.70f1, 6000.3.1... Read more
Editor freezes when rendering wrapped text inside Japanese parentheses i...
How to reproduce:1. Open the attached “IN-136535“ project2. Open the “uibuildertest.uxml” in the UI builder (Assets > uibuilderte... Read more
NavMeshAgent gets stuck on the corner of a Box Shape NavMeshObstacle whe...
How to reproduce: Open the “NavMesh Obstacle Getting Stuck Test.zip“ project Open the “SampleScene“ Enter Play Mode Use A/D to rotat... Read more
MonoPInvokeCallback attribute on a generic method with "Optimize for cod...
Discussed in slack {}thread{}: The issue is that the MonoPInvokeCallback attribute is on a generic method and with "Optimize for cod... Read more
NullReferenceException is thrown if the Search window is presenting resu...
Steps to reproduce: Open the attached project Observe that an open Search window is presenting results for the project's assets In t... Read more
Crash on DualThreadAllocator<DynamicHeapAllocator>::Allocate when enteri...
How to reproduce:1. Open the attached “IN-135307” project2. Open the “PullShot” scene3. Enter Play mode4. Wait for ~1 minute5. Obser... Read more
Relay server reports invalid key when running game created via Gemini CLI
Steps to Reproduce Use Gemini CLI integration to generate a game in Unity. Run the game by pressing {}Play{}. Observe Relay server a... Read more
Gemini CLI gets stuck in “Thinking” state after first response
DescriptionGemini CLI responds once to a prompt but then becomes stuck in a “Thinking” state and cannot be stopped. Steps to Reprodu... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
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