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0
votes
Fixed

[Particles] Unity crashes in a build when uploading non readable mesh da...

Visual Effects - Legacy

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Jun 20, 2018

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Version/s: 2018.3.0a1, 2018.3.0a2

Repro steps:1. Open attached project2. File -> Build and Run3. Play the build Expected: Build runs and particles get emittedActua... Read more

0
votes
Fixed

WebGL - local webserver sometimes throws error and can't load game

WebGL

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Dec 16, 2015

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Version/s: 5.3.1f1

The local webserver spawned by the Editor when you select "Build and run" sometimes throws an error and build doesn't load: An error... Read more

0
votes
Fixed

Timeline creates a dummy object when TrackBindingType of a Script compon...

Timeline

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Sep 19, 2018

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Version/s: 2018.2.0a2, 2018.2.8f1

Repro steps:1. Open user attached project2. Open scene "Bug Repro Scene"3. Open the Timeline Window4. Select GameObject "Timeline" i... Read more

2
votes
Fixed

[SerializeReference] CustomPropertyDrawer doesn't get correct value when...

Serialization

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Mar 31, 2020

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Version/s: 2019.3, 2019.3.7f1, 2020.2

How to reproduce:1. Open user's attached project2. Open "SampleScene" Scene3. Select "GameObject" in Hierarchy4. In the Inspector ex... Read more

1
votes
Fixed

[Decal] decal:blend in Surface shaders doesn't work with shadows

Shaders

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Apr 30, 2015

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Version/s: 5.0.1f1

Objects with "decal:blend" used to receive shadows in 4.x.In 5.0 they don't. Two projects with screenshots provided. Read more

0
votes
Fixed

Text Mesh Pro - Editor Manifest has not been updated to reflect new Veri...

uGUI

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Jun 14, 2018

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Version/s: 2018.2.0b9

The current version of Text Mesh Pro that has been verified by Release QA on 2018.2 is 1.2.3, however the version in the editor mani... Read more

0
votes
Not Reproducible
0
votes
By Design

[Audio] Bypass effects in the audio source does not bypass effects cause...

Audio

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Feb 17, 2016

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Version/s: 5.3.2p3

[Audio] Bypass effects in the audio source does not bypass effects caused by OnAudioFilterRead Steps to repro:- Launch the attached ... Read more

0
votes
Fixed

HDRenderPipelineGlobalSettings.asset stores some APV data for every new ...

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Jan 24, 2024

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Version/s: 2022.3.18f1

How to reproduce:1. Create a new HDRP project2.1. Add a sub-scene2.2. Edit the sub-scene (create some objects) and save it3. Observe... Read more

0
votes
Fixed

OS X: Entering "~" in location when creating new project, creates projec...

Connect

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May 10, 2015

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Version/s: 5.2.0

Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more

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