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"'UIE_NOINTERPOLATION': macro redefinition" warnings are thrown on VFX G...
How to reproduce:1. Open the attached project "WebVFXGraph"2. In the "Build Profiles", switch the Platform to "Web"3. Go to Edit -&g... Read more
Non-multisampled texture binding errors are logged when running the Dept...
How to reproduce:1. Create and open a new Universal 3d project using Vulkan2. Navigate to Window → Package Manager3. Find the “Unive... Read more
SessionException: Unexpected exception processing network metadata when ...
*Client scripts attached to ticketSteps to reproduce: Host creates a Session without {{WithRelayNetwork()}} (solo lobby, no networki... Read more
Crash on TexturesD3D12::CreateTextureInternal() when opening a project f...
How to reproduce:1. Open the attached “IN-131773” project2. Observe the crash Reproducible with: 6000.2.0a10, 6000.3.10f1, 6000.4.0b... Read more
UnityWebRequest returns "Curl error 5" instead of timing out when the Wi...
Reproduction steps:1. Open the attached “IN-113695_ProxyBug - Latest.zip“ project (link in the internal comments)2. Open the “Sample... Read more
[XRIT] XRIT Simulator is not initialized on second Play Mode initializat...
Steps to reproduce:1. Open the attached user's project "TestURPTemp.zip"2. Open "Assets/Samples/XR Hands/1.7.3/HandVisualizer/HandVi... Read more
Object reference is saved on an incorrect property when FormerlySerializ...
How to reproduce:1. Open the attached project “IN-135047”2. In the Project window, right click the “Assets/Cube” prefab and select “... Read more
[Silicon] Crash on os_unfair_recursive_lock_lock_with_options when openi...
Steps to reproduce:1. Install and open the Razer Synapse app2. Open any Unity Project3. Observe the crash Reproducible with versions... Read more
"Virtual Texturing" can be enabled on a Web Platform even though it is n...
How to reproduce:1. Create a new Unity project2. Switch to the Web Platform3. Go to Edit -> Project Settings -> Player -> W... Read more
Build fails with a warning when running Unity Editor’s csc.dll manually ...
How to reproduce:1. Extract and open the attached “NetcodeRepro.zip“ project2. Navigate to the project folder using the Terminal3. E... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS