Search Issue Tracker

0
votes
By Design

[WebGL] onRuntimeInitialized called too early "Cannot read property 'now...

WebGL

-

Oct 19, 2017

-

Version/s: 2017.1.1f1

How to reproduce:1. Download attached project file and open "Scene" Scene2. Press Build & Run3. In browser select "Allow WebCam"... Read more

5
votes
Fixed

Recompile after finish playmode option is gone

-

Oct 05, 2022

-

Version/s: 2021.3.10f1, 2022.2.0b8, 2023.1.0a12

The removal of Recompile after finish playmode is breaking a lot of users workflow. The replacement workflows don't capture all user... Read more

1
votes
Fixed

BakeTrailsMesh Errors in the console when the Trails module of the parti...

-

Feb 20, 2025

-

Version/s: 2022.3.58f1, 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

Steps to reproduce:1. Open the attached "IN-94770" project2. Open the SampleScene3. In the Hierarchy select the “Particle system”4. ... Read more

0
votes
Fixed

Transition blend handles should not be inversable

Animation

-

May 05, 2015

-

Version/s: 5.1.0b5

Transition blend handles should not be inversable 1. What happenedWhen manipulating the transition blend handles (blue start/end han... Read more

0
votes
Fixed

Category renaming removes duplicated category from the "Blackboard"

-

Oct 20, 2022

-

Version/s: 2021.3.12f1, 2022.1.21f1, 2022.2.0b12, 2023.1.0a15

How to reproduce: Open HUB; Create 3D(HDRP) project; Create visual effect graph in the "Project" window (Create->Visual Effects-&... Read more

0
votes
Fixed

[Android] Etc2Comp causes RGB colorspace to be black in alpha channel areas

Android

-

Jun 18, 2018

-

Version/s: 2018.1.5f1

Steps to reproduce:1. Open user attached project2. Select the ConcreteFloors0054_15_H_A texture in the project view3. Notice that RG... Read more

0
votes
Duplicate

Unity freezes after launching the project

Editor - Other

-

Jun 22, 2016

-

Version/s: 5.4.0b22

Steps to reproduce: 1. Open the attached project.2. Click anywhere in the editor. The editor freezes and the program is not respondi... Read more

0
votes
Fixed

5.4, IsFinite(outDistanceForSort) error messages, something to do with w...

Shuriken

-

Feb 12, 2016

-

Version/s: 5.4.0b5

- Open attached project- Open scene "level2"- Enter play mode Actual: See error messages in consoleIsFinite(outDistanceForSort)Unity... Read more

2
votes
Fixed

[Shadows] Camera.Render() clears _CameraDepthTexture if there's a shadow...

Shadows/Lights

-

Feb 20, 2015

-

Version/s: 5.0.0b22

To reproduce:1. Open attached project2. Open scene "scene"3. Comment out line 47 "QualitySettings.shadowDistance = 0;" in DeferredPa... Read more

0
votes
Feature Request

Mesh.AddBlendShapeFrame performance decreases when consecutively adding ...

-

Jun 14, 2022

-

Version/s: 2019.4.36f1, 2020.3.30f1, 2021.2.15f1, 2022.1.0b11, 2022.2.0a7, 2023.2.0a1

How to reproduce:1. Open the user's attached project2. Open scene Scenes/SampleScene3. Open the Profiler (Window -> Analysis -&gt... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.