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ChildSafetyHandles grow indefinitely when repeatedly creating and dispos...
Reproduction steps:1. Open the attached "IN-129541-REPRO-V3.zip" project2. Open the “Assets/Scenes/Scene.unity”3. Open the Task Mana... Read more
Mouse input is not blocked when Steam Overlay is open
How to reproduce:1. Open the attached project "IN-133408"2. Build the project3. Add the build to Steam as a Non-Steam game by select... Read more
[MacEditor] Characters cannot be deleted when pressing delete button in ...
How to reproduce:1. Open the “IN-128774.zip“ project2. Navigate to “File → Build Profiles”3. Click “Build”4. In the pop-up “Save As“... Read more
Material renders differently than Shader Graph Preview when Fullscreen B...
Reproduction steps:1. Create a new Universal 3D template project2. Create > Shader Graph > From Template…3. Select “Fullscreen... Read more
UI Toolkit elements do not get triggered when pressing Space or Numpad E...
How to reproduce:1. Open the attached "IN-132477_BUG-limited-submit-keys.zip" project2. Open the "SampleScene"3. Enter Play mode4. C... Read more
Project-wide Input Actions are not auto-saved when closing the Project S...
How to reproduce:1. Create a new project2. Install the Input System package3. Create a new Input Actions asset4. Select the created ... Read more
Errors thrown in console when entering Play mode if an object with an Au...
How to reproduce:1. Open the attached "IN-133251_AudioFilterWarn.zip" project2. Open the "SampleScene"3. In the Hierarchy, select "A... Read more
[Linux] UI Builder panels become non-resizable when width is narrowed an...
Steps to reproduce: Create a new project using Universal 3D template Go to Assets > Create > UI Toolkit > UI Document (UXML... Read more
Cinemachine Camera with Position Composer causes visual jitter when foll...
How to reproduce:1. Open the attached "IN-127579_CinemachineTest.zip" project2. Open the "SampleScene"3. Enter Game view and maximiz... Read more
Wrong interpolation result when using SmoothStepFloat.Interpolate
How to reproduce:1. Open the attached “IN-133098” project2. Open the “Scene” scene3. Enter Play mode4. Observe the Console window Ac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS