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Graph Toolkit's "Graph Inspector" horizontal scrollbar doesn't allow to ...
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script2. In the Project window, right-click -> Crea... Read more
Install List Project Counter Panel can be right clicked through and Inst...
Steps to reproduce: Open Hub Go to the Install panel Hover over the "X project" Project Counter to the right of any Version Install ... Read more
"NullReferenceException" is thrown when saving the Graph with the same n...
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script2. In the Project window, right-click -> Crea... Read more
“Selector” column names in the Search window are lowercase when added
Steps to reproduce: Create a new Unity project using the Universal 3D template Open the Search window (Window > Search > New W... Read more
Graph Toolkit's Placemat color is not applied correctly when changed rig...
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script2. In the Project window, right-click -> Crea... Read more
[MaterialConverter] Particles Unlit Rendering Mode Subtractive gives emp...
Steps to reproduce: Download attached project and open in Unity. In the Project Window, select the particleUnlit.mat material. Make ... Read more
Graph Toolkit's Variable becomes unfocused when its Flow Direction is ch...
How to reproduce:1. Create a new Unity project and import the "Graph" Script and "Test" Graph2. Open the "Test" Graph3. In the Black... Read more
The error caused by two Graph Scripts using the same class can be cleared
How to reproduce:1. Create a new Unity project and import the "MySimpleGraph" Script and "New Graph 1" Graph2. When the scripts are ... Read more
[HDRP] Volumetric cloud shadows disappear when there is no directional l...
See this forum thread : [https://discussions.unity.com/t/volumertic-clouds-shadow-bug/1706520] In a HDRP project, with volumetric cl... Read more
Graph Toolkit's MiniMap "Zoom" is "NaN" when the Graph is just opened an...
How to reproduce:1. Create a new Unity project and import the "Graph" Script and "Test" Graph2. Open the "Test" Graph3. Make sure th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS