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Package Manager Spinner remains and can be clicked when Cancelling activ...
Steps to reproduce: Open any Project Install a Package with an invalid signature in Package Manager Immediately select another Packa... Read more
Search window doesn't update while indexing
Open the search window Type a query (t:material) Open the Search preference window Press Force Rebuild Index Type a random string th... Read more
Project Auditor throws "Invalid Code Analysis Areas" pop-up when "None" ...
Steps to reproduce:1. Create new Unity project2. Open Project Auditor window (Window > Analysis > Project Auditor)3. In Projec... Read more
SVG importer fill errors with large SVG asset
Steps to reproduce: Create a new project Import the attached "HarvestFestival_BG_00_Night.svg" as a VectorImage Show in UI Builder A... Read more
SVG importer settings are lost when upgrading to Unity 6.3
Steps to reproduce: In Unity 6.2 or earlier, import SVG assets using the com.unity.vectorgraphics package. Change the import setting... Read more
[RenderPipelineConverter] The tooltip says the project must be converted...
Steps to reproduce: Download attached project and open in Unity. Open the Render Pipeline Converter >> Window >> Renderi... Read more
Material “TerrainLit” is missing space in Shader Graph's Graph Inspector
Steps to reproduce:1. Create new Unity project2. In Project window create Shader Graph Asset (Lit Shader Graph for example)3. Open S... Read more
Dark background is missing behind frame charts in Profiler window when E...
Steps to reproduce:1. Create new Unity project2. Set Editor theme to Light (Preferences > General > Editor Theme)3. Open Profi... Read more
Project Auditor search bars behaviour is not consistent with the search ...
How to reproduce:1. Create a new project2. Go to Window -> Analysis -> Project Auditor -> Install Rules -> Start Analysi... Read more
UI Authoring "Enable Hierarchy Integration" property shows no informatio...
Steps to reproduce: Create a new Unity project using the Universal 3D template Go to Edit > Preferences > General > Hierarc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS