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There is no information provided about the Parent when Prefab's Child ha...
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. In the top toolbar, navigate to BugReport->Repro3. ... Read more
'Assembly with cyclic references detected' errors occur when Input Syste...
How to reproduce:1. Create a new project2. Import the Input System package from the Package Manager3. Import the UI Toolkit package ... Read more
[Input System] Crash with various stack traces when using InputActionTra...
How to reproduce:1. Download tester-attached package (CrashPackage.unitypackage)2. Create a new Unity project, import the Input Syst... Read more
[Addressables] Enumerate exception is thrown when expanding a group fold...
How to reproduce:1. Create a new Unity project2. Import and setup the Addressables package3. In the Project window create a folder A... Read more
Changing scenes clears scene unrelated undo history
How to reproduce:1. Create a new project and open it2. Create two new scenes (Scene 1 and Scene 2) and open one of them (Scene 1)3. ... Read more
[iOS][URP] Objects lose reflections when using ARCameraBackground.materi...
How to reproduce:1. Open the attached 'AR-ON iOS.zip' project2. Build for iOS and open the Xcode project3. Deploy the Xcode project ... Read more
[ShaderGUI] Errors wen focusing on Particles/Lit material.
Repro steps:1. Create a new material2. Change the shader to 'Universal Render Pipeline' > 'Particles' > 'Lit'3. Mouse over the... Read more
[XR][Multiview] Reflections are rendered the same in both eyes
Repro steps:1. Open QA attached project repro_12607362. Build and Run on Quest3. Notice the same view is rendered in both eyes Actua... Read more
Framerate stuttering after minimizing and maximizing editor
Does not happen in 2020.2.0a15.Happens in both Shadergraph and VFX graph. Repro steps:1. Use a project with Universal RP 8.1.02. Cre... Read more
[Asset Bundles] AssetBundle with a Sprite Atlas Variant has a dependency...
Repro steps:1. Open attached project2. Main Menu -> Android -> Build Bundles3. Go to Project folder -> Asset Bundles Actual... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] The number of Shader variants increases from 96 to 186624 when the Strip Unused Variants is set to 0
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open