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ProjectBrowser.FrameObject() throws NullReferenceException when selectin...
How to reproduce:1. Open the user’s attached “Unity ping object bug” project2. Open the “SampleScene” Scene3. Select the “Body” Game... Read more
[IL2CPP] Xcode Build fails when building an exported project with Script...
Reproduction steps:1. Open the user’s attached project2. Go to File > Build Settings3. In the Build Settings, check these options... Read more
Crash on entering Play Mode when using Cloth component on a mesh with ch...
Reproduction steps:1. Open the attached project2. Open "Assets/Scenes/new_char_test"3. Enter Play Mode4. If no crash occurs, exit Pl... Read more
IL2CPP build fails when enum marshaling
Reproduction steps:1. Open the user’s attached project2. Build the project using the IL2CPP backend Expected result: No errors after... Read more
BufferMetal::AllocNewVersionedBuffer exhibits low performance and high m...
How to reproduce (Issue 1):1. Open the attached project (“MetalBuffers_Repro.zip“)2. Build And Run on an iOS device3. Open Xcode Tim... Read more
Visual Effect GameObject ignores the Default Parent when it is created
How to reproduce:1. Create a new Unity Project2. Add the Visual Effects Graph package3. In the Hierarchy right-click a GameObject an... Read more
Keyframes are erroneously removed by Animation Compression when tangents...
How to reproduce:1. Open the attached project “IN_11563”2. Double-click the Animation in the “FAR__CIN_020_L010” prefab3. Navigate t... Read more
[HDRP] Spot Light won't cast shadows at certain world positions
Reproduction steps: Open the user attached project In the upper left corner of the Game view switch between “Display 1” and “Display... Read more
InputAction.GetBindingDisplayString returns WASD when the controller is ...
Reproduction steps: Open the user attached project Open the “RebindingUISampleScene” scene Connect a gamepad Switch the keyboard to ... Read more
Sprite Assets created in older versions of Unity do not work with UITool...
Reproduction steps: Open the attached project Open the “/Assets/Scenes/SampleScene.unity” Scene Select the “/Assets/UITK Text Settin... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Screen position out of view frustum...” errors are thrown when zooming out in the Scene view after creating UI GameObject
- CurveTexture is not being released when unloading AssetBundle containing a Scene with ColorCurves post-processing component in Global Volume
- Crash on ExtractActiveCasterInfo when navigating the scene view in a project with specific lighting data
- Build Profile name increments when numeric suffix is removed from duplicate Profile name
- "Unrecognized block header in profiler data file, stopping deserialization" error is shown and no more profiler data is recorded when the Player is connected and profiler recording is enabled/disabled few times