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0
votes
Fixed
Segfault occurs when instantiating TerrainData on Android
Android application crashes on startup. The crash is not reproducible in the editor or with the standalone windows build. Reproduced... Read more
0
votes
Not Reproducible
0
votes
Won't Fix
0
votes
Postponed
0
votes
By Design
0
votes
Not Reproducible
Error when reverting Optimize Transform Hierarchy
Error when reverting Optimize Transform Hierarchy Repro:1. create GO from a model generic or humanoid2. optimize transform Hierarchy... Read more
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View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS